Exploding Garrmondo Weiner Interactive Swiss Army Penis

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RABicle Apr 8, 2006 07:36 AM

Quote:

Originally Posted by Megalith
I like how the people holding the controller in front of them look like total nerds.

I like how this is the only negative comment Megalith can make.

Sexninja Apr 8, 2006 08:32 AM

The attached "nunchuk" analog controller is used for movement. Since the controller senses movement in all directions as well as rotation along an axis, the player can, for example, rotate his wrist to actually rotate the gun at an angle within the game, or bring the sword up at an angle to block an enemy's sword stroke. Grenades can be thrown by imitating a lobbing motion with the controller. There will also be benefits in sparing the lives of key enemies after a fight in order to convince them to join your side, rather than killing them outright. Ubisoft's Damien Moret explained that before even beginning work with a development kit, the team spent a great deal of time playing around with regular television remotes to determine what physical actions are the most fun to perform and which would best suit a first person shooter. The game will have multiplayer via split-screen or online, but since Nintendo has not yet announced its online service plans for Revolution no further details were revealed. Ubisoft has stated that more about the game will be revealed soon, but for now either pick up this month's Game Informer or wait until E3.


Now this is TRUE reevolution,this looks really cool on paper, i hope that the real game would be able to deliver the experience.

"rotate his wrist to actually rotate the gun at an angle within the game, or bring the sword up at an angle to block an enemy's sword stroke. Grenades can be thrown by imitating a lobbing motion with the controller"

^^KICK ASS IDEA^^

Solis Apr 8, 2006 09:01 AM

2 Attachment(s)
Oh, just for the hell of it I fixed up the scans slightly. They're still low resolution and blurry as hell...but at least the aspect and brightness is a bit more tolerable now (edit: how do you make it so that the attachments are shown as images instead of links? the img tags don't seem to be working):

http://www.gamingforce.com/forums/at...1&d=1144504466
http://www.gamingforce.com/forums/at...1&d=1144504783

Quote:

Originally Posted by chaofan
All we need now are screens of Raid Over the Rainbow and Sadness to start silencing the skeptics.

Raid Over the Rainbow? Is that the one where you have to dogfight your way to a pot of Lucky Charms? Must be the sequel to Darkened Skye...


Quote:

Originally Posted by Sexninja
"rotate his wrist to actually rotate the gun at an angle within the game, or bring the sword up at an angle to block an enemy's sword stroke. Grenades can be thrown by imitating a lobbing motion with the controller"

^^KICK ASS IDEA^^

You know, as cool as that sounds, I wonder how many Revolution remotes and TVs will be broken from people lobbing their controllers...

Ayre Apr 8, 2006 10:55 AM

Quote:

Originally Posted by BlueMikey
This is the sort of gimmicky thing that will come out with launch that will make people like me (like Nintendo but want quality games) think that the Revolution will fail. I mean, whoopie, a shooting game. Only at home instead of at an arcade. Oh, whoops, Duck Hunt.


Exactly. :P People tend to forget that today's games can be reduced to timed button presses. This will likely be one of the killer apps getting me to preorder for a Revolution. Can't wait!

Stealth Apr 8, 2006 11:38 AM

Killer aps? Not only do I hate that term, but this is probably a launch game. Sure, looks halfway decent, but it'll probably be crap.

LZ Apr 8, 2006 11:40 AM

Quote:

Originally Posted by BlueMikey
This is the sort of gimmicky thing that will come out with launch that will make people like me (like Nintendo but want quality games) think that the Revolution will fail. I mean, whoopie, a shooting game. Only at home instead of at an arcade. Oh, whoops, Duck Hunt.

Well, of course in addition to making new genres, Nintendo would like to encourage developers to take advantage of the controller for already-established genres. FPS would be an obvious choice.

Also, I think it's been confirmed that Red Steel won't be a rail-shooter, unlike arcade games.

Grundlefield Earth Apr 8, 2006 12:25 PM

Looks good, but who in their right mind would want to use a controller like that. Sure you got the nerd and retard factor like Megalith said, but you also got the fact that no one wants to be moving their arms around like a mad man while playing a game. You want your arms to remain steady with only hand usage. I want to relax while playing games, sorry.

RABicle Apr 8, 2006 12:44 PM

Whatever, this is the future. Do you see kids playing their first ever video game holding the controller motionless and extremely relaxed? No you dont.

THis game will force us to become excited, we will enjoy playing it even if we don't want to. Revolution takes everything a step ahead of every other console. This game will require true skill based off practise and you're natural co-ordination. Getting headhsots based of minute thumb movements via dual analoge is for real retards.

Final Fantasy Phoneteen Apr 8, 2006 12:47 PM

Quote:

Looks good, but who in their right mind would want to use a controller like that. Sure you got the nerd and retard factor like Megalith said, but you also got the fact that no one wants to be moving their arms around like a mad man while playing a game. You want your arms to remain steady with only hand usage. I want to relax while playing games, sorry.
You do realize that the hand motion shown is greatly exaggerated, right? Rotating the wrist will get the exact same result.

Grundlefield Earth Apr 8, 2006 12:59 PM

So what you have to pause the game everytime you want to stretch your hands or arms.

Neogin Apr 8, 2006 01:01 PM

Quote:

Originally Posted by BZ
So what you have to pause the game everytime you want to stretch your hands or arms.

But, you do know that for the remote haters, Nintendo is releasing a shell controller as well?

Sexninja Apr 8, 2006 01:39 PM

1 Attachment(s)
I think this screenie is new

Wall Feces Apr 8, 2006 01:44 PM

Quote:

Originally Posted by RABicle
Whatever, this is the future. Do you see kids playing their first ever video game holding the controller motionless and extremely relaxed? No you dont.

THis game will force us to become excited, we will enjoy playing it even if we don't want to. Revolution takes everything a step ahead of every other console. This game will require true skill based off practise and you're natural co-ordination. Getting headhsots based of minute thumb movements via dual analoge is for real retards.

Quoted for truth. :rock:

BZ, you could always rest your elbow on your leg while playing. You can still be atleast 90% lazy when using Revolution.

Rock Apr 8, 2006 03:03 PM

OK, so Revolution will have a game using the Revolution controller. What exactly are people supposed to get excited over?

NES Oldskooler Apr 8, 2006 03:13 PM

Quote:

Originally Posted by Rock
OK, so Revolution will have a game using the Revolution controller. What exactly are people supposed to get excited over?

That the Revolution's graphic capabilities have been confirmed as "not garbage" and that Nintendo is indeed getting games with more mature themes.

Final Fantasy Phoneteen Apr 8, 2006 03:14 PM

Quote:

Originally Posted by BZ
So what you have to pause the game everytime you want to stretch your hands or arms.

That is the weirdest shit I have ever heard. Is rotating your wrist any more strenuous than rotating your thumb?

Technophile Apr 8, 2006 03:40 PM

Quote:

Originally Posted by BZ
So what you have to pause the game everytime you want to stretch your hands or arms.

Yes! You say that as if it's unreasonable or something. Unless you have to strech your arms every five seconds, I don't see how this is a problem.


Anyway, I'm not really a fan of 1st person shooters at all so I'm not too terribly psyched about these new screens even though it does sorta interest me. Why are you holding a gun instead of a katana though?

Also, the lack of a lifebar or some sort of an ammo gauge makes me think that these screens are cutscenes.

Final Fantasy Phoneteen Apr 8, 2006 04:04 PM

Some first-person shooters don't use lifebars these days. Call of Duty is a good example-- you just can only take a certain amount of hits, and it slowly replenishes some sort of invisible bar when you're no longer getting pegged.

As for the ammo, I dunno. It could be like Gun where pistols have infinite ammo, or maybe the amount of ammo only pops up when you fire or reload.

Sexninja Apr 8, 2006 04:40 PM

Quote:

Originally Posted by NES Oldskooler
That the Revolution's graphic capabilities have been confirmed as "not garbage" and that Nintendo is indeed getting games with more mature themes.

+justice to innovative controller.

Killer 7 man Suda..is also showing his game at E3,hype is killing me.

elevator Apr 8, 2006 04:45 PM

I don“t think that these pictures are actually in-game screenshots of the game running on Revolution hardware. Not that it matters, because I think it looks great and even if it will only look remotely like that I will be statisfied.

I find the concept of the game pretty interesting and I look forward to John Woo-like katana and gun-fights (A Better Tomorrow 2 shootout, anyone? ;))

This game and the new Nintendo console is something to look forward to (for me at least..).

Free.User Apr 8, 2006 05:27 PM

I hate it how people talk about the controller and methods of its use as if they've used it. Yes, you can speculate what you think it will be like to a degree, but untill you have actually used it, you can't go saying things like "This is the stupidest idea", and "I can't beleive I actually have to use my arm or rotate my wrist". Come on you guys. This sounds like the time when Analog was introduced. "You mean I actually have to rotate my thumb? Count me out".

Meth Apr 8, 2006 07:42 PM

Agreed. What's with you lazy kids who don't want to move your arms or wrists? C'mon, I know you guys all beat off like pros. I'm sure your wrists are in good shape. Would it kill you to move your arms when you play a game? You guys must've hated going to arcades back in the day. Not only did you have to move your arms to play shooting games, but you had to hold up that big heavy plastic gun, and stand up the whole time.

I'm it taking too, that you guys have never even considered playing ddr.

I think you fat fucks just need to get off the couch.

HostileCreation Apr 8, 2006 10:02 PM

What is it with so many gamers, that they don't actually want to have fun when they play games.
It's a mystery to me.

As for me, I don't really like Ubisoft at all, but I must admit that this game sounds, really, really interesting. Not just because it uses the Revolution controller, but the game itself (the respect factor, having to aim precisely and efficiently, swordfighting, interactivity, etc) and the possibilities that the controller opens up for a game like this.

BlueMikey Apr 8, 2006 11:14 PM

Guys, this isn't a thread to dump or champion all over the controller in. Let's keep it to the game, eh?

RABicle Apr 9, 2006 12:07 AM

But the game is the controller BlueMikey. We're essentially talking about the way this pioneering title will control, it's intergral to the game.


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