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It... controls? It's pretty straightforward-- analog is movement, d-pad controls the camera, A is confirm/talk, the Wii remote pointer is for targeting, B uses your Crystal powers (either grabbing or targeted throwing), motions chuck objects in the direction you swing, etcetera. It's a very standard scheme that has yet to cause me any problems.
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Double-post again, but for good reason! The game comes out in the US today (Thursday), apparently. Got a text from Gamestop about picking it up in the afternoon, and I went in-store to see what the deal was. They're expecting their shipment in tomorrow, and the game apparently doesn't have a mandatory street date.
So... yeah, go get it tomorrow. |
My copy actually came in the mail today. A week early. First Spirit Tracks, and now this? I'm having a FANTASTIC December. Maybe it's just 'payback' for all the shit I went through this year.
I WAS tired as fuck, but now that I opened up that package and found this... Damnit all. I'll be playing this all night, I'm sure. [edit] Just saw GB's post above, and it came out today? I thought the date was December 26th? That makes it a little less exciting, but still. [edit #2] Just played through the first hour or so, and... I'm liking it so far. The controls, though? While interesting, they're... nothing to shake a stick at, really. |
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