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It's Cave Story. There's your good review.
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http://upload.wikimedia.org/wikipedi...og_Genesis.jpg |
GAME FEATURES:
- offers standard definition and Wii-exclusive progressive (480p) graphics - 4:3 and 16:9 resolution support - new character designs by creator/designer, Daisuke Amaya (Pixel) - 10 unique weapons to find and upgrade - Over 20 boss battles through Mimiga Island - 15 levels to explore in the vast world - Classic Controller support - Three unique endings - WiiWare version developed by Nicalis The only troubling thing at the moment is the music and possibly some of the translation but that remains to be seen in the final version which while said to be a Holiday release in the Nintendo press release is being listed as early 2009 everywhere else. Quote:
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Indygames.com leads me to a placeholder website. Did they go down?
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Was this website the one you were looking for?
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Acer:
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Nintendo won the console war, everyone else can go home now. |
Out of left field news, but hell-fucking-YES. I've always wanted to pay for Cave Story, or give back to Pixel in a way that equals the undying awesome he bestowed upon me with his free game. I guess I'll settle for the former for now, assuming some money trickles into his hands eventually.
Exposure for this game is slowly climbing, but I don't think it can ever have enough. This is an interesting console to port the game to, but I guess it really is the best choice. Hopefully, those retro game addicts that bought into Mega Man 9 find solace in Cave Story as well. |
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However Indiegames.com does work, so please Acer, what is Nifflas' involvement with 'CaveWii'? :) |
oh I edited my post but I heard from other places that Nifflas is part of the port team.
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Wow, that is awesome news.
Now they just need to a Knytt WiiWare / Live Arcade update and I can die happyn So any word on pricing, or was it mentioned already? |
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I have no idea what Nifflas is doing particularly for this but apparently Wiiware developers have some sort of circle and have known about this port for a while now. Or at least that's what Luc Bernard, the creator of Eternity's Child, makes me want to think. |
Hot damn. Looks like I'll finally have a reason to buy some Wii Points.
I've still only played through the game once, so this'll give me a reason to pick it up again, other than because it's awesome. |
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There is a new interview on Gonintendo:
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Okay, that's excellent. I'm glad they're giving us so many options. We all win! =)))
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So . . . if it supports the classic controller, does that mean it supports GCN controller, too? Cuz this determines when I will be able to MUST BUY MUST PLAY
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Cave Story ought to work on all controllers. The game didn't really require that many buttons. I understand that weapon switching might be a bit difficult on just a wiimote but for the rest of the controls you're covered. Considering they seem to be going all out for options you are probably assured a control scheme for the GameCube controller.
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Waggle to change weapons, duh.
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lol what fun that would be
Anywho the website is up and running and despite using the crappy midi infused new music remix stuff it's very well done with levels and enemies being very animated. Cave Story for WiiWare And Nicalis has a blog up as well. Maybe this'll become our new JAPAN TIME. =))) http://nicalis.com/blog/ I'd say this is going to be very good. I wonder when they'll be releasing it. |
A comparison of what the Wii version sprites will look like against the originals.
http://nicalis.com/blog/images/cs_toroko_compare.png |
...? *scutinises*
I don't think I like the change that much. Looks a bit finicky and unnecessary. A large part of the game's charm is held within those simplistic sprites! Oh well, it could be much worse, so I'm reasonably pleased. |
I like the new sprites, they are still spritey sprite charming and none of that upscaled blurry filter stuff they usually do with "enhanced" graphics. Plus there's the option to use the originals anyway so no one should complain.
Gametrailers has some gameplay handcam footage with awful sound. I hope the text sound fx isn't really quite that loud. Gametrailers.com - Cave Story - Grasstown Gameplay Gametrailers.com - Cave Story - Slippery Bogle Gameplay Gametrailers.com - Cave Story - Story Interview HD |
Never fear!
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Unless spiders are shooting lasers, then it's time to fear! |
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