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-   -   [General Discussion] Gaming bullshit... (http://www.gamingforce.org/forums/showthread.php?t=26468)

S_K Nov 4, 2007 12:43 PM

Quote:

Originally Posted by Zeal (Post 526658)
These are extremely idiotic, illogical excuses. Voice chat is bullshit? Credits? Gamers of of the opposite sex......?

Yeah, ok. So basically anything we're you're actually required to interact with other human beings, right?

Quote:

Originally Posted by RAZGRIZ-2 (Post 526660)
You're such a sexist prat. You know what's bullshit? Fags like yourself who make gaming a hard ass time for the female sex. Stop being an insecure little shit and deal with the fact that females exist and WOW some of us enjoy games too. Dumbfuck.

And this is coming from someone with excellent taste in who is a female gamer.

lol @ you people trying to get e props without even reading fully what I'm saying. Zeal the credits things was nitpicking thats a given which I already admitted, but you're at least the 3rd person to point that out now drop it already. My dig at mmorpgs is the fact skill barely even comes into it on most occasions, it's more down to who has the most stuff making most fights over before they even start, you could be the best fucking rpg player that ever lived and the outcome of that duel won't change. Lastly my issue with voice chat is the fact you can't shut them up, it's a lot damn easier to ignore someone typing then someone talking out of their ass when you're trying to talk with everyone else.

RAZGRIZ or whatever your non ace combat name is your angry comment was the funniest because you couldn't be more wrong if you tried and the random insults just made it funnier. If anyone is sexist it's you, my issue is how stupid guy gamers are falling for 'girl' gamers charms online... be it them being a sexually frustrated loser wanting to use them for humping posts or a supposedly more serious relationship :tpg: unless you know them outside of the game most of it's the bullshit of insecure guys living out fantasys. If I had money for every time I've seen a guy give items to a 'girl' like a braindead fanboy or the biggest lol of all the girl leaves them and takes all their stuff I'd be fucking rich.

If you've never heard of that shit before you've either been turning a blind eye with whatever bubble you've been in or not played many online rpgs besides WoW; and before you turn any more feminist bitch on me saying girls won't play to any of that male desire crap you're only half right. In all truth guy gamers posing as girls started that leecher shit, most likely out of jealosy of the rare real gamer couples. If anything some of the girls have started copying their tatics now but I still put the blame on the average guy gamer for being a fucking idiot.

Now we have the latest complaints out the way, anyone else want to look like an ass trying to put me down and failing? Or can we get back on topic? :judge:

Skexis Nov 4, 2007 01:24 PM

Quote:

Originally Posted by Jujubee (Post 526477)
1. Ridiculously young characters. I'm sick of playing as 14-17 year old kids who have the maturity, mentality and wisdom of someone 10+ years older than them. The adults are either too weak, retired, dead or otherwise bad guys so its up to the teenagers to save the world. -_-

Yes. God yes.

My personal bitching begins and usually ends with snipers. Used properly, they can change the balance of power really quick (As in TF2), but most of the people that are drawn to snipers are Counterstrike fucktards that want to camp the spawn points, pitch a tent in their pants, and then leave.

Sniping in Battlefield 2 is the worst, really. Contributes next to nothing to the team, but still allows people to make pwnage videos so they have something to jerk off to when they're not busy staring at a full body mirror.

Zorro Nov 4, 2007 01:26 PM

I'm not sure, so I'll ask: This thread is about MMORPGs only, right?

Zorro

Grawl Nov 4, 2007 01:30 PM

Then it wouldn't be in the parent forum, but in a child forum.

Slayer X Nov 4, 2007 01:32 PM

I'm not too sure what the current argument is all about but I'll sidestep that debate with a more on topic, in not-original post.

I myself am not a huge fan of MMORPGs. More so the PAY to PLAY kind because it is a marketing strategy that I don't feel is morally correct. I own WoW and Guild Wars and even though GW is a MMO, at least I don't have to make it a monthly priority to get my month's investment out of it, for one month I may only play it for 2hrs but perhaps 20hrs the next. Overall I value story above all so the old offline RPGs are still my preffered kind of RPG.

As for other things that are annoying. Sure you have your run of the mill voice chat and other complaints that can be made but that's more of a problem with the community and the user then the actual technology.

Probably my biggest complaint is one that is not possible to solve nor one that could have been avoided, and that's the influence that the mass market and general consumer have had on the isdustry. It's good because it more supporters which mean bigger game budgets and therefore better looking and in some cases more innovative games, but the cons it causes outweighs the pros in my opinion.

With the general consumer, developers have been feeling the need to dumb everything down to make it playable for the said audience. Things like "familiar" game mechanics i.e. the milking of the FPS genre. Or that games need to be made easy and not require a lot of time investment. This is shown with the difficulty difference between things like SystemShock 2 -> BioShock OR PerfectDark -> Halo OR Zelda 1/2 -> Zelda: TP.

I've always liked my games hard and require skill to beat and even though they do still exist with things like Ninja Gaiden, Devil May Cry, God Hand, Nippon Ichi tactical RPGs, and even Square's been pretty good in keeping things challenging. For every game that maintains what gaming was built on, there's 100 "casual" games that plug the main arteries of the industry.

But the decrease of the difficulty curve alone is not my problem and to list them would take some time. But I'm sure thoes who compare what made games great in the later years to the popstar, media covered circus games like Halo, Manhunt will notice the lack of staying power these games have compared to the ones of the PS1 and earlier generations.

S_K Nov 4, 2007 01:38 PM

My initial rant sounded a lot like rpgs Zorro, which is funny because that wasn't even what pissed me off. This topic is about anything annoying in games :)

Quote:

Originally Posted by Spike (Post 526676)
Not sure what the elite monster thing is about (is that kinda like the weapons in FF7?)

Pretty much but they only spawn at certain times of the day. The main difference from offline being the best items get camped like crazy by other players, meaning your best chance of getting it first is assembling a team of people to help you look for it and hoping you trust each other enough that they won't just keep it for themselves.

Quote:

Originally Posted by GRUN-3 (Post 526665)
I love glitches personally. I love dicking around in games.

Not all bullshit is annoying, I just said it looks like the game publishers look like they didn't care :tpg:

Quote:

Originally Posted by Slayer X (Post 526921)
Probably my biggest complaint is one that is not possible to solve nor one that could have been avoided, and that's the influence that the mass market and general consumer have had on the insdustry. It's good because it more supporters which mean bigger game budgets and therefore better looking and in some cases more innovative games, but the cons it causes outweighs the pros in my opinion.

With the general consumer, developers have been feeling the need to dumb everything down to make it playable for the said audience. Things like "familiar" game mechanics i.e. the milking of the FPS genre. Or that games need to be made easy and not require a lot of time investment. This is shown with the difficulty difference between things like SystemShock 2 -> BioShock OR PerfectDark -> Halo OR Zelda 1/2 -> Zelda: TP.

I've always liked my games hard and require skill to beat and even though they do still exist with things like Ninja Gaiden, Devil May Cry, God Hand, Nippon Ichi tactical RPGs, and even Square's been pretty good in keeping things challenging. For every game that maintains what gaming was built on, there's 100 "casual" games that plug the main arteries of the industry.

But the decrease of the difficulty curve alone is not my problem and to list them would take some time. But I'm sure thoes who compare what made games great in the later years to the popstar, media covered circus games like Halo, Manhunt will notice the lack of staying power these games have compared to the ones of the PS1 and earlier generations.

Couldn't agree more on the appealing to the masses thing, with games becoming so epic now in the production phase companies are getting to scared to try anything too different, one reason I started playing online was I started finding I was finishing games then most of the time having no desire to want to play them again afterwards. Sure in this day and age being original is pretty much a mix of existing genres, but do we really need more clone games like another world war fps sim? If you compare that generic approach to something like team fortress 2 for example at least they're trying to put a unique air of humour and more unique style into it not taking themselves too seriously.

RacinReaver Nov 4, 2007 02:41 PM

Was one game on the Atari really that much different from another?

guyinrubbersuit Nov 4, 2007 02:54 PM

Quote:

Originally Posted by S_K (Post 526655)
Glitches: It shouldn't happen in final versions yet it does, it's not always bad news but it always make the publishers look like they just didn't care. Classic examples being that shitty sonic port on gba or the street fighter 2 that actually freezes if you vs the Akuma boss, or better yet this glitch screenshot of urban slug brought to you by urbanprophet in the gff arcade :D

You will find glitches in every game. They're never perfect. Bugs can be hard to nail down or they're so insignificant that the developers will just pass them up in order of priority and to ship the product. However there are some developers who don't give two shits about some bugs, but then again they are usually incompetent to begin with.

Quote:

Originally Posted by S_K (Post 526655)
Hidden Endless Loops: This ones a little tricky to explain but basically in videogames where you enter an endless loop with almost no chance of escape to progress, so you waste your time trying to escape when you pretty much can't. Classic examples I know of being how kid chameleon was a maze of stages in itself that didn't have to be all done in order or at all for that matter, or in ninja gaiden how some of the bosses are near unbeatable without powerups, so if you don't get it right the first time prepare for a lot of bullshit to come...

Those really are not endless loops. That's bad game design. I definitely understand your frustration however and I read about earlier adventure games where you couldn't progress unless you had an item which was at the beginning of the game and there is no way to go back. An endless or infinite loop is something kind of like the Minus World in Super Mario Bros. It keeps on going forever with no end unless you restart the system. From what you described it just sounds like you can get something somewhere in order to progress.

S_K Nov 4, 2007 05:41 PM

Quote:

Originally Posted by guyinrubbersuit (Post 526969)
From what you described it just sounds like you can get something somewhere in order to progress.

Far as I remeber with Ninja Gaiden you have to grab a powerup at the start of a stage then hold onto it all the way until the boss which is not exactly fun, but kid chameleon I'm seriously not kidding about. There's hidden warps all over the place to skip levels or send you backwards, not many games can confuse you even with what level you're on, let alone how close you are to finishing the current one. Sure you can get shit loads of extra lives but either way it just turns to one huge endurance fest.

Quote:

Originally Posted by RAZGRIZ-2 (Post 526996)
why are you bitching about what people do with their own items/gold? Are you jealous or something? I guess you're just angry you fell for a "trap", otherwise why would it anger you? I'd just laugh at people who give female players (real or not) items.

Wow... my first post has become classic anger+rant+internet aids since jackshit of it seems to have got the message across by itself, otherwise that would have been your first reply.

You can assume otherwise all you want, but the truth is I'm not stupid enough to fall for that, the only time I would have I was too newb to have anything worth taking I just have some strange knack for finding lolz and fucked up stuff with online games. The reason I'm bitching about it is because they can pretty much bypass the whole system to god status while everyone else is 'grinding' or whatever you want to call it their asses off.

You could call it jealosy; but you can't really when it's cheating because you're playing everyone for fools and soaring through the ranks of power as if you hacked, yet you're also not cheating because you didn't actually hack the items which is why nothing is ever really done about it. I couldn't care less about the victims unless I know them personally, I'm just pissed off guys are still stupid enough to get tricked in the first place, then some sneaky lazy bastard gets the rewards of whatever many days/months of work was put into those items.

RacinReaver Nov 4, 2007 05:47 PM

I remember one of my friends decided to stop playing some MMORPG and felt like being nice. So he went into a large city and started shouting how he was giving free stuff away. Nobody would pick up the things he threw on the ground because they figure it was all either hacked items that would get their account banned or he had gotten his account hacked and was going to completely devastated when he logged on next time. One guy actually messaged him asking how to hack someone's account so he could do that too. :(

CryHavoc Nov 4, 2007 07:59 PM

Raz, or whoever the hell you are, it was INSANELY obvious what he meant, seems to me like you being a girl just made you encounter the "posers" much less frequently, but what he's talking about does exist and it has nothing to do with the poser's sex, it's about abusing the boys out there with no life.

You just didn't get what he meant, and that's understandable because you being a girl means you'd never see another "girl"(ie:fake girl) ask you for free stuff. But it does happen with guy-MMo players and it's pathetic how they fall for it..

Slayer X Nov 4, 2007 08:22 PM

I don't think RAZ was denying that it happens, but merely saying that you can't expect to play an MMO without running into it so what's the point in complaining?

It's like playing a 2D fighting game, and then complain about the graphics. OR playing an FPS online and complaining about campers. It's part of the genre, and it's something that's never going to change. So if you don't like it then don't play it... that's ALL you can do.

value tart Nov 4, 2007 10:31 PM

It's like browsing an internet forum and complaining about stupid people. It's part of the damn concept. :(

Yggdrasil Nov 5, 2007 03:31 AM

Quote:

You can assume otherwise all you want, but the truth is I'm not stupid enough to fall for that, the only time I would have I was too newb to have anything worth taking I just have some strange knack for finding lolz and fucked up stuff with online games. The reason I'm bitching about it is because they can pretty much bypass the whole system to god status while everyone else is 'grinding' or whatever you want to call it their asses off.
Correct me if I'm wrong but, are you are blaming the con artist for the stupidity of the victims? Anyone who gives away loot/gold to someone based purely on one's online avatar's gender doesn't deserve the loot they had. If you had to blame the con artists for something then blame them for making things harder for the real females who play the games, who are looked upon with skepticism and suspicion, if not simply pelted with ridicule and and all the little pre-pubescent kiddies acting like sharks who just smelled blood, demanding proof of their gender that usually involves a lack of clothing and a camera.

But other than that it just sounds like you just hate a great deal of online games or games that puts you in contact with other people. Although I do agree with you on your point with glitches, especially with online games where you'd think with the kinds of beta programs some developers have that they'd have things fixed up by release. Yet again and again these kinds of things slip by and nothing is done about them until the glitch has propagated to unbelievable heights.

Infernal Monkey Nov 5, 2007 06:00 AM

You know what's bullshit? Every second game getting a collectors edition. This used to be a pretty rare thing, reserved for HEUG event games. But now I see stuff like Tony Hawk's Tuna Factory 18: Let's Get Fishy and Bob's Generic Urban Street Racer get these fancy tin cases and very little actual extra bonus shit released, only an extra $10-20! Buy now!

Soon we'll probably have to buy collectors edition games just to get the instruction manual or the game disc itself. No sorry little Timmy, that horribly overpriced game you just bought is the standard filth edition, it's just the box. The box is also coated in acid, that'll learn 'ya, fuckin' peasant.

Xellos Nov 5, 2007 10:20 AM

Quote:

Originally Posted by S_K (Post 526393)
Lag: Because skill is irrelevant on the internets! All the button mashing in the world won't save your ass, high speed connection ftw every time.

No that's not true. It might be the case in a game with bad netcode, but in most cases having a really low ping didn't give me a edge over the slightly higher pinged people. I've had moments where I had a ping of 5 vs a bunch of 170s, it didn't mean I could walk all over them.

Quote:

Originally Posted by S_K (Post 526393)
MMORPGs: You're being stalked by a maxed out character who wants to pwn you, then teabag you and is 'strong' enough to kill you just by sneezing on you. What's that? You got no +10 gears or max levels? Then you're just as fucked as a lagger, and while we're on the subject of gaming bullshit killing the same monsters 100+ times for months is NOT gameplay.

It's happened to most people, some fucker thinks it's fun to kill low level players. I had moments like that myself when I leveled a second character in Astranaar, some 60 ganked everyone there, of course his fun was ruined when I got on my epic geared warrior and ganked him 10 times in a row, until he went offline. And have to disagree with killing mobs over and over, it can get repetetive, but it is gameplay, especially when you're talking about endgame raiding.

Quote:

Originally Posted by S_K (Post 526393)

Playing other genders online:
Online gaming is 8+ years old now... so every one of you lonely fuckers thinking with your brain downstairs should all know by now, there is really no excuse for falling for this. All gamers should be assumed male until proven otherwise! Not to mention any 'girl' that begs is rarely a good person to be friends with, and yet a lot of people still fall for it!

I'll probably be the only one that backs you up on this. I can say from experience, that 80% of the females are guys who play female characters because, and I quote "I'd rather look at a female characters butt all day" Uh...yeah...ok. I can also say that a lot play them because they get special treatment if they roleplay a female character. I've met a few disturbing people like that. When they refuse to speak on ventrilo or teamspeak, that's usually a good indication. I was one of the few who insisted on the "guy until proven otherwise" rule on this one guy, and after 6 months it turned out he was a guy. The really funny thing is 2 of my friends were actually cybering with him, oh how humiliating that must have been.

Having said that...I can guarantee you that actual females who use their charm, knowing damn well that guys will fall for it, and do whatever she asks, is far more disturbing then anything a guy pretending can do. I could write a 20 page example of this one girl who was our guildleader in WoW. The shit that woman pulled...it's disgusting.

RABicle Nov 5, 2007 10:57 AM

BOSSES. Bosses are a joke. They were created so taht there wasone enemy who ws UNBEATABLE and you'd have to put in another quarter to continue or try again. They were created to make you die. Since arcade gaming is dead and we now buy our full and complete games these days, why the hell are there still bosses? What's the point? Fuck convention.

DarkMageOzzie Nov 5, 2007 12:34 PM

The "female" beggers in MMOs are pretty sad... But some of the guys that fall for it are just pathetic. Alot of these guys, you don't even have to beg to get stuff from them. I had a female dark elf in EQ and in EQ you used to start in your undies. Some troll warrior that I ran into gave me a full set of leather armor and a better weapon. I remember being dumbfounded because I didn't ask for anything and he insisted it was no problem even though he was only like level 15 or so.

I always have at least a few female characters and while I try to roleplay sometimes, I never beg and if some guy starts hitting on me I send them a tell saying "I'm a dude, so stop".

Irony is that alot of people that told me they were girls IRL were using a male character to avoid being hit on.

Skexis Nov 5, 2007 02:09 PM

Quote:

Originally Posted by Xellos (Post 527427)
I'll probably be the only one that backs you up on this. I can say from experience, that 80% of the females are guys who play female characters because, and I quote "I'd rather look at a female characters butt all day" Uh...yeah...ok. I can also say that a lot play them because they get special treatment if they roleplay a female character. I've met a few disturbing people like that. When they refuse to speak on ventrilo or teamspeak, that's usually a good indication. I was one of the few who insisted on the "guy until proven otherwise" rule on this one guy, and after 6 months it turned out he was a guy.

Well, there are perfectly normal people who might like the female model options, as well. Myself, for example. I play solo a lot, so I don't give a shit if somebody's trying to get a piece of virtual ass or not. I just don't want my char looking like a cro-magnon man, which is the usual trend. Sometimes the female models really are just more appealing to look at.

It can also make for some interesting background text depending on the game's story. Playing a female Captain in LOTRO is kind of interesting because originally captains were only going to be male. So, when I rolled that char, I made her backstory fit some of the subtextual stuff that was going on. Gender politics, and so on. To me, that makes the game more interesting than it would be normally.

Yggdrasil Nov 5, 2007 02:58 PM

Quote:

Originally Posted by RABicle (Post 527448)
BOSSES. Bosses are a joke. They were created so taht there wasone enemy who ws UNBEATABLE and you'd have to put in another quarter to continue or try again. They were created to make you die. Since arcade gaming is dead and we now buy our full and complete games these days, why the hell are there still bosses? What's the point? Fuck convention.

Bosses are fine. I think the idea behind a boss nowadays is to act as a marker of progress, also bosses are a chance for game designers to implement something interesting that if done on a normal mob may become annoying and a significant hindrance to the player. Besides, playing a game where you pretty much only mow down fodder is rather boring, its fun to have a challenge once in a while.

DarkMageOzzie Nov 5, 2007 04:41 PM

Quote:

Originally Posted by Skexis (Post 527532)
I just don't want my char looking like a cro-magnon man, which is the usual trend. Sometimes the female models really are just more appealing to look at.

That's about why I use female characters sometimes. Like in WoW for the time I played I had a female night elf warrior. I didn't have her to beg for items or because of that dance they do. I had her because male humans and night elves look stupid and I didn't want to use a dwarf warrior since that's just so... cliche.

Kimchi Nov 5, 2007 07:02 PM

Quote:

Originally Posted by GRUN-2 (Post 526958)
Was one game on the Atari really that much different from another?

This one :rolleyes:

http://www.atarihq.com/museum/miscat...are/cosmos.jpg

http://www.atarihq.com/museum/miscat...osmosflyer.jpg

http://www.atarihq.com/museum/miscat...re/cosmos3.jpg

Pics from: AGH Museum -- Atari Cosmos

[end-of-sarcasm]


For guys playing as female. That's normal, I would rather stare @ girl's ass than guy's ass all day. Who said you have to cyber everytime you see a female sprite walking down the town?

Begging is one thing, having roll-playing-sex with pixels is just :gonk:

Xellos Nov 5, 2007 07:46 PM

Quote:

Originally Posted by Skexis (Post 527532)
Well, there are perfectly normal people who might like the female model options, as well. Myself, for example. I play solo a lot, so I don't give a shit if somebody's trying to get a piece of virtual ass or not. I just don't want my char looking like a cro-magnon man, which is the usual trend. Sometimes the female models really are just more appealing to look at.

It can also make for some interesting background text depending on the game's story. Playing a female Captain in LOTRO is kind of interesting because originally captains were only going to be male. So, when I rolled that char, I made her backstory fit some of the subtextual stuff that was going on. Gender politics, and so on. To me, that makes the game more interesting than it would be normally.

Hey, don't get me wrong here, I don't mind if they play female characters because they want to be different or prefer females, it was more aimed towards the guys that do it to get special treatment, and trick guys.

I made a female Night Elf Priest myself, mainly because healers are usually females, so it fit more, and honestly, a male night elf priest just looks really stupid. I had one in the closed beta, and it just didn't fit. I always make it clear that I'm a guy to prevent confusion.

I'll give you a example of this guy I met. He joined our guild and was the new guy, so normally it would take a while for him to get into raids. Lets call him steve. We also had a officer who was literally a freak and was hitting on all the girls, (he was over 40) and was even hitting on this 14 year old girl. Lets call him John. Anyway, John talked to our Steve, who pretended to be this female hunter, and since John was a officer, he had influence on selections, and always gave Steve special treatment with selections, help get him gear, etc. Steve went along it just fine, knowing damn well he got special treatment. The guy was always sucking up to just the right people. Me and a close friend of mine were always suspicious of the guy. Its only after 1 year that I found out that I was right.


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