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No, I mean the Wii version has already been confirmed on the official North American website. Both versions of the game are confirmed to be coming stateside.
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Yeah, the Japanese version was oddly slow in being announced.
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Some new info concerning the Wii port:
- First Person Mode with motion control - Game has been re-balanced (difficulty) - Quicksave feature for dungeons - 16:9 support - Wii Remote/Nunchuk control - Classic Controller also supported Lots of new screens here: Dengeki Online - Baroque Source: Go Nintendo » Baroque info, screens, movies, website Siliconera » Baroque for Wii gains a Sega Saturn camera angle |
Well, this looks like a really nice game to keep an eye on. Definitely going to my wishlist. We'll see how things go once it's out in the market.
Long live Atlus. <3 |
So aside from Trackjacket's post, does anyone have a definitive list of the differences between the PS2 and Wii versions? I'm kinda torn as to what to get. On the one hand, a Wii RPG would be great, plus the obvious 480p/16:9 support. On the other, though, I'm a little skeptical of using the Wiimote to play an RPG originally designed for a traditional controller. I could always pick up the classic controller, but if I already have a PS2...
Yargh. I hate to be that guy who gets both versions, but... |
Sorry if this' off topic.
But on the side of Atlus. I also hope they bring some more of it's Super Robot Taisen series over. Like the newer voiced versions. Super Robot Taisen (for the PS2) |
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Wasn't the excuse for why we never get/got any Super Robot Taisen games was because of copyright issues or some such shit? I know a good deal of these games aren't in original settings (we got the OGs on the GBA) so they can't bring them over here because the rights for the Gundams and all the other stuff is spread all over different companies outside of Japan.
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Also, hello, GB. I don't see you on AIM anymore. |
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Well, anyway, if that's true, then it's more ammo for the case for getting the PS2 version. |
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