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-   -   [Wii] Resident Evil: The Umbrella Chronicles & Resident Evil 4 Wii edition (http://www.gamingforce.org/forums/showthread.php?t=21214)

speculative Jun 20, 2007 03:00 PM

Okay, so this game should be in stores today since the ship date was June 19th. Anyone pick this up? I'm thinking of trading in a few titles that I don't need anymore to get this.

Elegy Jun 23, 2007 03:39 AM

Quote:

Originally Posted by Max Biggs (Post 431305)
Maybe, but the PAL box art is soo much better.

This is good news for me, seeing as how I haven't purchased any RE4 version yet. The previews for Umbrella Chronicles look really promising, too. I'm fine with rail action. You have at least some control with the camera, but it won't be clunky and complicated like Red Steel.


I have to agree about the box art! Anyway, I already have RE4 on the GC and I wouldn't get it again even if I did have a Wii. However, The Umbrella Chronicles does seem promising. I'm glad they're revisiting the older games and the Umbrella corporation since I was rather disappointed with the plot in RE4. I know the RE series is just like a B-movie in the first place, but I liked the creepy factor in the older games, damnit.

Slayer X Jun 23, 2007 11:50 AM

The RE4 for the Wii makes all other versions obsolete.

*GC Graphics with higher AA
*TRUE widescreen
*ALL content from the GC and PS2 versions
*Can play with Wiimote
*Can play using the GC/Retro controller which also switches the game back to having the laser sight.

What's not to love? ^^

Final Fantasy Phoneteen Jun 23, 2007 12:02 PM

Okay, now I'm going to get if the game supports the original control scheme. I mean, it's not that I'd dislike the Wii controls, I'd just like backup in case I can't get used to it.

speculative Jun 23, 2007 05:51 PM

Quote:

Originally Posted by Slayer X (Post 457467)
*Can play using the GC/Retro controller which also switches the game back to having the laser sight.

Interesting that they'd do this; that's pretty cool.

Slayer X Jun 23, 2007 05:58 PM

Yeah. I like the Wiimote setup and gameplay a lot, but let's face it, it does make the game waaaaaaaay easier. Which is why kthe Content, widescreen, and alternate control combo sold me on this game. Oh, and the price didn't hurt either ;)

Solis Jun 23, 2007 10:31 PM

Quote:

Originally Posted by Slayer X (Post 457467)
The RE4 for the Wii makes all other versions obsolete.

*GC Graphics with higher AA
*TRUE widescreen

I doubt it actually uses AA (most often people confuse typical flicker filters with AA), and is the "true" widescreen support simply a vertically stretched letterboxed image like the PS2 version was, or is it a full resolution, natively rendered widescreen image?

Glad that it gives you the option of playing with a Gamecube/Classic controller though. It's pretty disappointing that other developers that port Gamecube games to the Wii can't do the same, especially when this is released as a budget game. Would've been nice if they could've included some extra content that we hadn't seen in the other versions of the game, but for the price it's excusable. Now if only I had a place to dump my now-worthless Collector's Edition of the Gamecube version...

Max POWER Jun 23, 2007 11:05 PM

Loving this game, but that's largely due to this being my first time playing through the game. The controls are super responsive and easy to get used to, completely unlike Red Steel. In fact, I traded Red Steel in and got more than enough store credit from that to buy this game.

By the way, there's a bonus trailer on this game for Umbrella Chronicles; not sure if it's the same as any of the other older ones, but the game looks really promising. The environments look largely interactive, even if you're stuck on a rail.

Slayer X Jun 23, 2007 11:06 PM

Wikipedia -> "...the Wii Edition supports true 480p widescreen, as opposed to the letterbox of the GCN version."

EDIT:
I love on rail shooters like Time Crisis and Virtua Cop. Was never much of a House of the Dead fan, mostly due to weak atmosphere.

Kairi Li Jul 5, 2007 09:21 AM

Co-Op for Umbrella Chornicles was confirmed by Famitsu, thanks to Kotaku.

http://kotaku.com/gaming/table-for-t...les-275083.php

http://www.1up.com/do/newsStory?cId=3160791

Slayer X Jul 5, 2007 10:41 AM

Yeah I just saw this myself. It was kind of a no-brainer for a "light shooter" to have co-op, however Capcom didn't know earlier whether the story would allow for Co-op or not.

This brings us to our next mystery, is it Co-op like House of the Dead? (one screen) Or like Time Crisis? (split screen)

Kairi Li Jul 5, 2007 10:02 PM

I for one, HATE split screen. I hope is the former. I really wanna see more games utilising one screen instead of spliting into 2-4, be it shooters or 3rd person camera action.

Prime Blue Jul 6, 2007 05:36 AM

Now with crappy voice actors!

Kairi Li Jul 6, 2007 07:35 AM

Doesn't sound that bad, its all the same voice actors... I think... (Is that Carlos in the RE3 segment? I dont think it was the same VA as the original)

Wesker sounded different... Whats with the accent?!

Prime Blue Jul 6, 2007 08:40 AM

Quote:

Originally Posted by Kairi Li (Post 466443)
its all the same voice actors... I think...

Huh?
These are all new voice actors. Only Jill sounded distinctly familiar.

Slayer X Jul 6, 2007 11:12 AM

Meh, name a light shooter with good voice acting... exactly. At least it's not making my ears bleed, however these cutscenes may be a one time thing for most people.

WolfDemon Jul 6, 2007 12:08 PM

Quote:

Originally Posted by Slayer X (Post 466529)
Meh, name a Resident Evil game with good voice acting...

Fixed.

I'm not liking this new Wesker at all though. Richard Waugh was a great Wesker. Loved all of his scenes in Code: Veronica X. Any word on a release date for this yet?

Slayer X Jul 6, 2007 12:41 PM

I think the target date is October '07

Also the actor's are probably away doing the script for RE5 because a good amount of the original VA team has already been casted for returning roles in it (i.e. Wesker)

VitaminZinc Jul 6, 2007 02:16 PM

Geeeez, I need to get a Wii soon. So many great games are coming out.

And yeah, the voice for Wesker just doesn't work... at all.

Krelian Jul 6, 2007 02:54 PM

A Resi game with good voice acting? RE4's VA was actually fairly good.

GCN Resi 1's voice acting was terrible to the point of awesomeness, though.

Prime Blue Jul 6, 2007 03:19 PM

Quote:

Originally Posted by Slayer X (Post 466556)
Also the actor's are probably away doing the script for RE5 because a good amount of the original VA team has already been casted for returning roles in it (i.e. Wesker)

Voice-overs are traditionally done at the very beginning of the game, even before graphics and the gameplay engine itself is finished. And it doesn't take very long, so it's not due to BIOHAZARD5.

Quote:

Originally Posted by Krelian (Post 466620)
A Resi game with good voice acting? RE4's VA was actually fairly good.

Yes. It was just the script that hurt the atmosphere a bit, the voice acting itself was pretty good.

Slayer X Jul 6, 2007 10:35 PM

It's hard for me to say for 100% but theres still things like if RE5 is done in the US and RE:UC in JApan, especially if RE:UC is going to be a budget game, they wouldn't bother flying the VAs over. There could be a good reason, it still sucks that it's not the same VAs.As long as it gets the story accross without being to annoying that's all I REALLY care about.

Solis Jul 7, 2007 12:33 AM

Is the game even going to have a story? It's a railshooter, and from the looks of it the game is simply a retelling of past RE games. I really don't see how it's going to play any bigger part in the RE storyline than the Survivor games did (In fact, probably even less so than them).

Infernal Monkey Jul 7, 2007 12:44 AM

I sure hope not. The last thing a light gun shooter needs is long, boring cutscenes to bog it down. :] Keep it House of Dead style, where say, Barry could punch down a wall and yell about zombies running for president, then jump kick out a window, never to be seen again.

RainMan Jul 7, 2007 01:47 AM

Ooh. It looks like the wii version of RE4 has upgraded screen resolution with more fluid animations. Very subtle differences but I still detect an upgrade from the PS2 version. (Not as much blasted fog for sure) I am curious as to whether or not the wii-mote gives an interesting performance during gameplay...

The railshooter Resident Evil for Wii doesn't seem like it would be as appealing. One of my greatest joys in RE 4 was having the ability to scour over the different environments.

Still, the impressive pricetag and the 'upgrades' for RE4 are making the WII look much more attractive.


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