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From my understanding of things, those dynamic (?) shadows on things that could be moved were something that was being shown off- they didn't drop it because the 360 couldn't handle it- plainly- it was never going to be in or they went a different route. It’s not like there isn’t any shadows, there just aren’t any on the, what, 9000 (I think that is what heard) objects that are moveable.
At least that is what I got after listening to some interviews; so please correct me if I am wrong. Hey, only three more weeks. |
Purely Correct Yillb, as I mentioned prior. I am trying to get most of my school work done in the coming weeks to make room for this game that it will absorb my face.
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For all the PC fans out there without the xbox360 (well I'll never buy it for that even if I did have one), here's an official guide on the hardware requirements to run Oblivion. It goes into some detail listing out various components and then giving a brief overview of what we should expect the game to run like. All I can say is that I'm glad I won't have to upgrade anything for this. Sure it won't run the game if full everything and at the highest rez but should be fine. The only thing left to do for me is go out to buy a decent speaker setup so I can fully enjoy this game (and various other stuff as well :) ). Can't wait.
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After the amount of fun I had playing Morrowind, I just HAD to pre-order Oblivious ;) I got a T-shirt which I will never out in public for my troubles, but apparently it means I'll also get a nice extra booklet, and a ?septim coin (and with that coin, I intend to be able to roll it across my knuckles like Belshazzer [or however it's spelt] from Constantine, cos that was just cool :p ).
I chose PC largely because I tend to have more time to play PC games as opposed to console games... plus I can't justify buying a console for top dollar when I'm only really interested in one game that it has (plus I like the TES Construction kit ;)) I've heard that there won't be any "Boots of Blinding Speed" in Oblivion though... pity ;___; I loved those boots (although I have no doubt someone will create an item mod for it :p ) |
I hope it's more populated. I didn't like how empty and isolated Morrowind made me feel especially since I played it while I played World of Warcraft. I know it's unfair to compare an offline RPG with an MMORPG in terms of population, but even if I hadn't experienced World of Warcraft, I think I'd still find Morrowind empty. The "main" cities in Morrowind only had a handful of NPCs walking the streets and for such "big" cities that were centers for trade, I didn't get a sense of even being in a city. They felt more like ghost towns. I hope Oblivion is different.
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Also, a "handful" of NPCs? The cities were pretty crowded. http://media.pc.ign.com/media/702/70...g_3442822.html <- <3 |
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(Would you just LOOK at the detail on the bark of that tree!! ^o^ ... I really need to save the rest of the money I need for that new graphics card :p:p ) |
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No, they get defensive when people overexaggerate their point to try and sound like they know what they are talking about. Balmora is a "large city" and it does not have 10 NPCs. Sorry, no matter how many times you say it it isn't going to magically come true.
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The freedom of morrowind got to me later on, im one of those people that get crazy if i miss anything in any game so eventually i almost went crazy. But I loved how you could break into houses and make them your own. As long as they have that Im all good :D.
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Balmora was my base co-ordinate. I felt like I was home in the town, everywhere else being foreign or 'overseas' by comparison.
Attests to the game's prodigious immersion. |
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I preordered this game a while ago and I'm so excited about it! I didn't like Morrowind that much to be honest, but Daggerfall is one of my all time favourite games, and by far my favourite RPG. And this just looks incredible and... yeah! I'm just excited, haha.
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Something just crossed my mind. Do you guys think there is someone crazy enough to re-make Morrowind? It wouldn't surprise me =p
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Oh, Balmora... I have so many mods running that Balmora is like a slideshow sometimes (mostly when a magic-heavy battle happens in the town). But it's worth it to have the town full of life, twice as big, and nicely textured.
Any word yet on a direction for Oblivion's expansions? I'm assuming it'll get some eventaully, and it's probably too early yet to really speculate on 'em. But I was sorely disappointed at the fact that there won't be werewolves in the main game, so I'm crossing my fingers for a Bloodmoon-esque expansion eventually. |
A new development diary just came out with some screens and stuff of the environment.
http://elderscrolls.com/codex/team_teamprof_nberry.htm And here is a random one from the link above with focus on just showing the sky. http://elderscrolls.com/images/codex..._screen11B.jpg Quote:
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Seems like the game may have been leaked early on usenet. I already ordered the game but if I see it pop up on any of my favorite torrent sites I don't know if I can resist downloading it to play it early. :(
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Is it true, that different versions won't be compatible among each other? If that's the case, I'll really think over getting Oblivion, because I could only get the German version for free, not the English one. And it absolutely sucks when you can't play 90% of the upcoming modifications, only because you have another version.
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Cool! Looks like I should be able to run it well. My current PC should last me until 2007 at least, it looks like, by which time the new AMD 64-bit chipsets should have been out awhile and should be a bit cheaper...
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I'll be going to get the English version this time, for the sake of modifications, just like DD said. That particular thing really irked me with Morrowind...
Oh, and I hope that the animations have improved vastly. Morrowind had that Poser-Animation feeling to it, which was kinda awkward, to say the least... Plus, English looks and sounds better overall - Geman tends to get flawed translations, even though Oblivion's predecessor did pretty well in that department. Whatever, I need to hit the sack. |
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Well, it was meant to be played in first person... I've heard that the third person hasn't really improved much in Oblivion and is just for novelty, same as in Morrowind, too.
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Supposedly, Oblivion PC version got a 93% in PCGamer UK to go along with OXM's 95%.
I think the only negatives were that some of the Actual dialogue was ackward because of the Radiant AI feature and peoples facial expressions were sometimes stale. As well as non attractive NPCS (lol). Supposedly he spoils the game in the review so I am not going to go track down a scan or anything. |
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