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-   -   [Multiplatform] Resident Evil 4 (http://www.gamingforce.org/forums/showthread.php?t=1741)

Spatula Mar 21, 2006 11:31 PM

Well let's see. I have a PS2. I don't have a CG. Buying a whole new console just for one game seems somewhat ridiculous, no? Oh wait, I guess you're addressing the thread in general. In that case, oh okay then. >_>

Simo Mar 22, 2006 12:47 AM

Quote:

Originally Posted by Spatula
So if I pretend Leon is Snake and all the zombies are like Russian guards, then I'll be okay? ;_;

:: Minus 10 to Sneaking. ::

Like, blowing off a zombie's head and seeing tenticles pop out is already pretty disturbing enough, as I saw in one video preview. So tell me what are the disturbing or absolutely freaky parts of the game. You mind as well spoil it (in tags plz). Is Silent Hill "worse" in the horror department as this? Well, I never played a SH game but it's screenshots look much more..."holy fuck what is that thing?!?!!?" sorta deal.

It's funny you mention Snake/MGS since RE4 actually has a "Codec" of sorts in the game.

I can't really say there were any "disturbing" moments but just moments like...
Spoiler:
...exploring the initial village and so forth in pitch black darkness with little bits of lightning and thunder to illimunate the surroundings that may highlight an enemy can be pretty unnerving and catch you off guard for a "jump" moment.

That and those Regenerators freaked me out when you first meet one.


Silent Hill is completely different though. Team Silent put more emphasis on trying to genuinely scare the shit out of or just creep you out. If RE is all about "Survival" in the genre then Silent Hill makes up for the "Horror".

The downside to that comes from the gameplay suffers from being slow and clunky but stick with 'em for the story and atmosphere and you'll take plenty away from the experience. :)

Spatula Mar 22, 2006 12:49 AM

Pics of these "regenerators" please?

Simo Mar 22, 2006 12:51 AM

http://img75.imageshack.us/img75/617...nerator2nl.jpg

Spatula Mar 22, 2006 12:53 AM

Oh fuck, okay I'm not gonna play it now.

LOL I can see a thread of this in the sewers:

Would you hit a regenerator? Yes/No

Okay, feel free to post other pics that will keep me scared and wide awake tonight. No seriously. What do those nurses look like again from SH?

Simo Mar 22, 2006 12:58 AM

Quote:

Originally Posted by Spatula
Oh fuck, okay I'm not gonna play it now.

LOL I can see a thread of this in the sewers:

Would you hit a regenerator? Yes/No

Okay, feel free to post other pics that will keep me scared and wide awake tonight. No seriously. What do those nurses look like again from SH?

Yeah well just imagine the first encounter...
Spoiler:
low lit to total darkness rooms and with a cell corridor being lit only be the moonlight streaming through the small slit windows above only to suddenly hear something shuffling towards you making this unusual sound and only getting glimpses of it as it passes through the moonlight.

....If that's not bad enough then you have to find the Regenerator's weak spot since picking off limbs or portions of it's torso just causes it to regenerate unless you hit the right weak spots.

Spatula Mar 22, 2006 01:05 AM

Okay, I think this is all a much better reason to save my money for FFXII. >_>

scotty Mar 22, 2006 01:25 AM

Is the seperate ways bonus any differant than the game cube quest with ada?
and about the regernerators...

Spoiler:
I love when your trying to kill the regenerators, for the first times with out the help off the thermal scope for your sniper, you have to unload everything you've got on it and if you get it in the knees it will squirm and lunge at you until it gets close enough to start biting at your ankles viciously

Simo Mar 22, 2006 01:30 AM

Quote:

Originally Posted by scotty
Is the seperate ways bonus any differant than the game cube quest with ada?
and about the regernerators...

Spoiler:
I love when your trying to kill the regenerators, for the first times with out the help off the thermal scope for your sniper, you have to unload everything you've got on it and if you get it in the knees it will squirm and lunge at you until it gets close enough to start biting at your ankles viciously

Yep.

Seperate Ways is more of a "Where was Ada when this happened..." and so forth.

Single Elbow Mar 22, 2006 04:21 PM

Quote:

Originally Posted by Spatula
Okay, so how SCARY is this game? ;_;

I'm not a fan of survival horror, and I like to go to bed easily, but after reading ZOMG AWESOME GC/PS2 GAME I'm more inclined to play it. As you can tell, I hate horror movies. ;_;...

Not too scary as many have said.

Hell dude, I may suggest that Fatal Frame 1-4? and Silent Hill is way more scarier than RE4.

Here, you just shoot nobodies 6,000 miles from Sunday. Shooting isn't considered scary.

RYU Mar 22, 2006 04:36 PM

RE4 is not scary,is make action-adventure more than horror

Spatula Mar 22, 2006 04:42 PM

Seeing that regenerator is already giving me bad vibes. And that's only ONE of them. Alright, I'll probably just watch it at friends' houses or whatever, then see for myself. What makes SH more scary then? Pics please. If you can show me something more freakier than the regenerator, then RE might seem like Teletubbies. Oh wait, those damned things are pretty creepy already.

Single Elbow Mar 22, 2006 04:57 PM


http://www.allaboutgames.co.uk/images/re4/re45.jpg

Much.. ugh. Spatula shouldn't come close near to those!

T1249NTSCJ Mar 22, 2006 05:27 PM

Quote:

Originally Posted by Spatula
Pics of these "regenerators" please?

Here is an ingame image of sorts from the Japanese RE4/PS2 website. Head to the creatures section and select the one at the bottom of the list. Some well put trailers as well, see for yourself.

http://www3.capcom.co.jp/ps2_bio4/main.html

Spatula Mar 22, 2006 06:24 PM

I had a look at them. Are those all the enemies of RE4? They don't look so bad, except for that freaky dog with the tenticles, and the dude with the huge claw like fingers, and of course our friend, the Regenerators.

T1249NTSCJ Mar 23, 2006 12:25 AM

There are more in the game, bosses and variations of the Ganados which are all over the game time and time again. :naughty: Most of the time you'll find yourself overwhelmed by the hordes of enemies coming at you. It's a blast the first time around.

Keym Mar 23, 2006 07:14 PM

RE 4 is not scary at all. It's mindless shooting. The monsters are not scary, they're just that, monsters that you shoot at a lot. It's all action-packed.

Quote:

Originally Posted by Spatula
What makes SH more scary then? Pics please.


http://www.fcenter.ru/img/softarticl...n/09/36822.jpg

Timberwolf Mar 23, 2006 07:32 PM

Quote:

Originally Posted by Spatula
What makes SH more scary then? Pics please. If you can show me something more freakier than the regenerator, then RE might seem like Teletubbies. Oh wait, those damned things are pretty creepy already.

What makes Silent Hill more scary is what you don't see.

Silent Hill messes with your head. A constant suffocating feeling permeates all that is around you. It evokes a sense of hoplessness and loneliness, and yet you know something is out there. It is extremely psychological and much more cerebral than Resident Evil.

A room that you swear is empty still makes you do a double take.

You open a door, or a case, expecting something to happen, something to jump out at you.

But nothing. Nothing at all.

Or was it.

Spatula Mar 23, 2006 07:37 PM

Quote:

You open a door, or a case, expecting something to happen, something to jump out at you.

But nothing. Nothing at all.

Or was it.

Sweet mother of Jesus, what the fuck is that.

So SH is a lot of problem solving...find the "key" to move to the next area and kill the occassional straight-shitted-up-demon from the hellworld?

Timberwolf Mar 23, 2006 07:44 PM

Quote:

Originally Posted by Spatula
So SH is a lot of problem solving...find the "key" to move to the next area and kill the occassional straight-shitted-up-demon from the hellworld?

Resident Evil and Silent Hill both have their fair share of fetch the key to open this door. It's not the problem-solving that makes Silent Hill a more cerebral game.

It's the psychological oppression and mind games Silent Hill offers you. It's the incessant industrial pounding punctuated by the soundtrack. It's the constant thick fog, especially in SH1 and SH2 that's surrounding you. It's how your flashlight can only let you see ten feet in front you while you're running outside in the dark, and your radio is blaring white noise (i.e. something is close by, but you can't see it).

Silent Hill does have its share of action sequences as well, it's not "kill the occasional demon". More like, "kill a bunch of these things that look so messed up I don't even want to know what they were."

Keym Mar 23, 2006 08:01 PM

To add more to it...

How can you compare in terms of scare/freak factor something like this (75% of the game is this anyway)

http://www.nelefa.org/images/re4a.jpg

to this

http://www.konami.jp/gs/game/sh3/cre.../closer_02.jpg

or this

http://www.ntsc-uk.com/reviews/ps2/SilentHill3/04.jpg

You'll pretty much feel like the girl up there after playing Silent Hill for the first time.

Timberwolf Mar 23, 2006 08:04 PM

Silent Hill definitely leaves a lot to your imagination. You come across hallways like this:

http://i28.photobucket.com/albums/c2...l-Basement.jpg

There's no explanation. You're left wondering about the bullet holes. About the blood. About what could possibly be down that elevator shaft.

Megalith Mar 23, 2006 08:06 PM

Seeing as how all the enemies in SH are retards and you face no risk of actually dying, it isn't scary at all.

Spatula Mar 23, 2006 08:09 PM

Quote:

Originally Posted by Keym
http://www.ntsc-uk.com/reviews/ps2/SilentHill3/04.jpg

You'll pretty much feel like the girl up there after playing Silent Hill for the first time.

What's in the bathtub? A teletubbie. No really, tell (show) me. And if you can't suffer any real damage, then is it possible just to run around the room shooting at whatever acting like an idiot? Oh wait, limited ammo.

BTW, that chick from SH3 is pretty cute, IMO.

Timberwolf Mar 23, 2006 08:11 PM

Quote:

Originally Posted by Megalith
Seeing as how all the enemies in SH are retards and you face no risk of actually dying

This is actually true...

But the scare factor isn't in the threat of the enemies. It's in the atmosphere.


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