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-   -   [360] Project Sylpheed (http://www.gamingforce.org/forums/showthread.php?t=13986)

Jurassic Park Chocolate Raptor Jun 14, 2007 12:04 PM

I'm not keeping up on this shit recently. Oi.

A couple of hours ago, a demo went up on the marketplace. I'm downloading it now, impressions will follow.

Edit: Ok, holy shit.

A couple of bullet points to remember while you read this. I like it, a lot. It's fun, but it's also insane.

I played the first mission after doing all the tutorials (which you should do, more on this later). There is literally 500 billion things going on at any given moment. You have to protect like 8 carriers or so from this giant enemy force which seems to never end. I can't actually tell if it does since right off the crack there's more enemies than there is pornography on the internet. You're supposed to protect the ships for 15 minutes. I made it to the 14 minute mark before getting fucked up and having the last transport die. Fucking intense though, seeing as how much shit's going on. Frame rate takes a dump from time to time depending on how much crap is flying around though. This might be more noticible after just leaving Forza, since that's a constant 60. This seems to average about 30 but can drop to the low 20s, possibly high teens. I couldn't tell exactly.

The controls are complex. This is why you need to do the tutorials. Almost everything you can think of that would be on a space shooter like this on the PC is here. Match speed with target is tap both triggers at once. There's three different ways of targetting depending on how you hit A, be it tap, hold, or double tap. There's shit like pulling a trigger for speed up, double tapping for afterburner, gotta double tap the other trigger to get out of the A/B early, and so forth. Wingman orders are a two tier menu using the d-pad, there's two kinds of radar, and yaw and roll are assigned to the same stick, which you perform is dependant on the amount you tilt the stick. Do it lightly for yaw and all the way for roll. Special maneuvers like barrel rolls, 180s, and auto levels are dependant on combinations of controls you use in conjunciton with the B button. It's all a lot to learn.

I'm pretty psyched though. This sort of thing is right up my alley.

Firefly Jun 14, 2007 05:09 PM

They finally got around to putting up an English mirror of the official site. Also floating around is what appears to be a video playthrough (175.3MB WMV file; GameTrailers.com mirror).
As for the controls' complexity: it sounds like the good Colonel went for the Professional setting (the others being Simple and Normal).

Slayer X Jun 14, 2007 10:21 PM

Dude this game rocks. It's like Ace Combat meets Star Wars.

Ramenbetsu Jun 15, 2007 01:16 AM

*Sigh* Why did my 360 have to die this week? ='(

CapturedPenguin Jun 15, 2007 03:20 PM

So I kinda suck at it, but it's a lot of fun. I agree with the Ace Combat/Star Wars comparison. Pretty fricken cool.

Inhert Jun 16, 2007 02:14 AM

I'm kind of impress that Square-Enix manage to do a good game that is not an rpg/a-rpg or something.

Slayer X Jun 17, 2007 12:36 AM

Yup, went to EB and put a $25 pre-order on this one. I'm SOLD!

Firefly Jun 17, 2007 01:52 AM

Quote:

Originally Posted by Slayer X (Post 453198)
I'm SOLD!

Count me in; I bit the bullet and got myself a 360... and C&C3 to play in the meantime.

And here's yet another video of someone playing the demo... competently. Note clever use of Newtonian physics in a couple of places.

Jurassic Park Chocolate Raptor Jun 19, 2007 12:46 AM

Quote:

Originally Posted by Firefly (Post 453220)
And here's yet another video of someone playing the demo... competently. Note clever use of Newtonian physics in a couple of places.

I wish he would show the rank he got in the end. I've B ranked the demo now a couple of times. It's all about taking the right weapon loadout. In this case, the charge gun, the rail gun, and the biggest missile launcher you can mount.

This guy did a little better than I did in terms of fighters shot down, so he might have A'd it, I dunno.

Anyway, she's gone gold as of last week, so now it's just a waiting game.

Inhert Jun 19, 2007 01:53 AM

ok after watching the video I think it's the first game that really made me think into buying a 360...

Firefly Jun 25, 2007 11:03 PM

IGN has an updated hands-on up and about.


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