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Well, I know this is way to premature to "speculate" about this, but as I have mentioned earlier, keeping the Japanese vocal track would be great, but it's generally the English voice cast that keeps me on my toes. If Level 5 will take a hint on FFXII's English cast and how that was executed, then, by god, this can be a winner.
Furthermore, it's been months since I've seen the FFXIII trailer and now it seems to have drumed down a bit from what I remember, perhaps it's only seeing not more than 5 seconds of actual game play that makes me edgy, whereas White Knight's development doesn't pull any punches and gives it to you with a pretty solid feel of how actual combat is going to be like. I really do hope for more than a three person party though. It's been one of the things I've really wanted in an modern RPG for quite some time. The character models for FFXIII do look slightly more refined, but again, this is still the early stages. The armor for the "transformed" mecha (which I think takes cues from Five Star Stories and Escaflowne) could perhaps have a bit more texture, but perhaps it's me being more used to seeing "weathered" and beat up machines vs. these "supernatural" ones. |
Yeah, Escaflowne was the first thing that came to mind with this White Knight mech. Giant suit of armor robot in medieval times.
Plus, some of the concept art looks almost Nausicaa-esque, which holds some quite steady ground with me. If it isn't obvious enough, I'll be watching this one as more develops regarding it. The unfortunate part is that this is probably (like when FFXIII showed at E3) the most we'll get to see of the title for quite a while now. |
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Double Post: I don't think Square-Enix actually has all that much competition considering they let Level-5 handle their largest game's transition into 3D. |
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Double Post: I don't think Square-Enix actually has all that much competition considering they let Level-5 handle their largest game's transition into 3D.[/QUOTE] That was cooperation for that one project, it's back down to brass tacks after that. Don't think this game won't rob sales from FFXIII if SE lets them upstage them. |
Here's some concept art work from White Knight - found on the Magic Box.
http://i100.photobucket.com/albums/m...76A/white3.jpg This sort of looks similar to the monster at the end of the trailer. http://i100.photobucket.com/albums/m...76A/white4.jpg http://i100.photobucket.com/albums/m...76A/white5.jpg http://i100.photobucket.com/albums/m...76A/white6.jpg And here's that transformation mech again. http://i100.photobucket.com/albums/m...76A/white2.jpg |
:D Howl's moving ...city.
And the 3rd concept art is extremely remeniscant of Nausicaa. |
I have gone nuts over graphics,and imagining how 2nd concept art will look in that engine.I will just roam around in the virtual beauty for hours.
Amazing job by level 5. |
This is truly the perfect balance of realisim while preserving art design. Another job well done by Level 5. This is what I've been trying to tell people for a long time that not only does superior power mean better graphics but look at the natural fighting techniques, the in battle banter, and the absence of loading. This is one of the three games that I cal TRUE next gen.
MGS4 Devil May Cry 4 White Knight Story |
Slayer X, post those image screenshots here from your closed WK thread. I like them very much!
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Here is the TGS trailer for Whit Knight in HD: http://www.gametrailers.com/player.p...13330&type=wmv
Also I am posting some HI-res screens from the game. |
I find it hard to believe that this game is only 10% done, I mean look at the gorgeousness and amazingness!! How could this game be only 10% complete? I ask you! lol
Like some one posted earlier, this game has huge potential to grow and enhance itself even more, looking forward to it. This, DMC4, and the two FFXIII games are enough for me to buy a PS3. |
It might only be 10% done content wise, because the engine and what not look pretty well 100% done to me.
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Like Rogue Galaxy. I can bet that SCEA will also pick up this title as well.
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Bwahahaha. That hilariously owns. Thank you Soldier -- thank you.
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So far I like some of the technical aspects of it, like real-time combat, and some of the natural progression from Chrono Trigger, like multi-member specials and such.
As for the Ultraman bit, I'm not really impressed so far. Hueg like xbox bosses aren't going to do much for me if the story and music flag behind. Frankly, I'm not a big fan of past Level 5 games, so I'll have to see it to believe it. |
Wow, I'm surprise that this title has caught on to be featured in comics as well. The more I see the whole transformation Escaflowne/Five Star Stories-wannabe-mechs, the more it sort of turns me off. Remember Xenosaga? I only used those things like, what, once maybe. That game had terrible intergration of when you're supposed to use it and if it really had any advantages.
This will probably be the first game I'll take a serious look into, however as mentioned before, quite a bit of an RPG is riding on the story and some weight on the music as well. |
Man some of you are cynical as hell. No wonder some people think the gaming industry is going downhill. Some people have built their expectations so high it will be impossible to ever please them.
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Not me. I liked how I watched the trailer at work and started a small crowd around my cubicle ^__^.
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Cetra: Not me, if it has pretty lights and solid gameplay I'm in. And a good story is sometimes nice. After that as long as it's not called Halo I'm as good as gold.
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See, they haven't even come up with the fancified title for the mechs yet. |
I don't know why people keep calling them mechs, they are ancient white knights that are from a time long ago.
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After all, by pointing out the flaws and potential problems of a game we know little about makes you a 'grounded' individual while expressing the strengths that you observe makes you retarded. |
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I make it a point not to talk about how good a game is based on how good the graphics look. I'm sorry you do. Now please don't go apeshit just because someone doesn't buy into your groupthink. |
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