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-   -   [General Discussion] Do you have an idea for a unique game? Share it! (http://www.gamingforce.org/forums/showthread.php?t=11668)

neus Sep 11, 2006 12:05 AM

Quote:

Originally Posted by Kolba
Here's my idea.

I have to say, that sounds so damned awesome. Though, after a second thought, it sounds like it'd be quite difficult. I can barely keep focused on a single ship, and two would be kind of pushing it.
Anyways, of all the ideas, this is by far the best. I really hope someone makes a game like this.

Now, I had an idea myself a while ago. It would be first or thrd person, depending on the player's preference and situation and would be set in the middle ages. No magic, no insane creatures - as close to real life as possible.
The story would follow you as a rising young nobleman, until you say a few crass words to a pretentious bitch that turns out to be the daughter of a wealthy merchant. The merchant, naturally displeased, sways the local government and clergy and you are banned from the city. A large fine is put on your head, and you are never to return.
The world around this city is mostly forested, Oblivion like, and the sole idea is to survive.

As in real life, deer are too fast to catch, pigs are a tad hard to grip and most anything else will flee. The water is dirty and sickness is easy to acquire.

You'll be able to return to the city, but only during the night and when your sneaking skill is good enough.

A heavily developed, not combat-focused skill system would also be established. One could, for example, cut some wood (without a bloody cutscene, please - let's make this something to require skill - pressing buttons in succession to swing the blade?), and with the cut wood, one could (if skilled) make a fire which could be used to make some charcoal ... to save for the winter. All forest material could be interactible - for example, I could pick a random grass and eat it. There would be no handy dandy titles on plants - I'd have to recogise those that heal by experience.

There would be no magical "skill scrolls" or "health packs" or "trainers" or "health indication bars" that would teach you something you don't know. In fact, I don't think there ought to be any hud elements - just the game. Also, there shouldn't be any "helpful hints" on how to acquire skills - raw "outside the box" thinking would be necessary. It would be cool how information would spread over the internet - home-made game guides, tips from people who have tried left-field things and such.

I don't know, I'm sure most people don't think it's a neat idea, but I'd really enjoy being left alone in a forest, without people anywhere near, with the intent to roam and do whatever I feel like.

avanent Sep 11, 2006 04:51 AM

Quote:

Originally Posted by Acro-nym
No, it's not. If you've ever seen a mirror in that game, there's a camera man. The who game is done from the point of view of the camera held by Lakitu.

Technically, that can still be accounted as third person. 'Third Person Limited' I believe is the term for that.

2nd person would be very hard to do in a game, because its about 'you'; not a character you identify with, but actually you.

Actually... could any FPS game without character developement technically be called second person view, as the character isn't really existant, and its pretty much just you? Hmmm... 2nd person view is tricksy in non-literary form.

devilmaycry Sep 11, 2006 06:41 AM

If I had a good ideia (or if I have ;) ) I wouldn't be telling anyone now would I?

Acro-nym Sep 11, 2006 06:45 AM

Quote:

Originally Posted by avanent
Technically, that can still be accounted as third person. 'Third Person Limited' I believe is the term for that.

2nd person would be very hard to do in a game, because its about 'you'; not a character you identify with, but actually you.

Actually... could any FPS game without character developement technically be called second person view, as the character isn't really existant, and its pretty much just you? Hmmm... 2nd person view is tricksy in non-literary form.

So the game idea is to have someone in the game telling you what to do, addressing the player instead of the character?

avanent Sep 11, 2006 09:18 AM

Quote:

Originally Posted by Acro-nym
So the game idea is to have someone in the game telling you what to do, addressing the player instead of the character?

I don't know, wasn't my idea. Seems it'd definately be hard to pull off a true 2nd person feel in a game.

Worm Sep 12, 2006 08:07 AM

Quote:

Originally Posted by avanent
2nd person would be very hard to do in a game, because its about 'you'; not a character you identify with, but actually you.

Although "you" is the generally recognized literary pronoun for second-person, the idea is not to address the reader (or player) directly as much as it is to assume the character is the reader, who is then observed and described through the eyes of another entity. The difference between third-person is that here, the observer is supposed to be an involved actor--the pronoun "you" comes from the idea that the character is being directly spoken to by another. Books "cheat" in this sense by faling back to the invisible, non-interactive observer, but keep the tone of addressing the character like they were in the room.

Second-first person view would be, for example, the shopkeeper's point of view when you walk in to buy something.

Atomic Angel Sep 15, 2006 01:25 PM

heres mine. An rpg where your out to destroy the world. Only your a flower persone. And the only way to destroy it is to kill teh big cheese(god!) and your a flower, a gothic black rose flower persone.

Acro-nym Sep 15, 2006 05:45 PM

Does God get to look like the Hulk? Because that would be hilarious.

Atomic Angel Sep 19, 2006 07:31 AM

um no... its paris hilton! and nichole richie is the devil!

PiccoloNamek Sep 19, 2006 07:46 AM

I have always wanted to create a game where the sole objective is to kill people, in as many fun and interesting ways as possible. Sort of like a combination of GTA and Postal times 100, with no other goals aside from killing. You would be able to pick any major city, and then just go in and start killing. On the streets, in stores, in the mall, in cars, however you see fit. You would have access to every kind of weapon imaginable, from guns and bazookas to nuclear warheads that could level the entire city in a single blast. Or you could use chemical weapons. Anything you can imagine. You could never die or be injured in any way, even if you detonated a grenade in your own hand.

Of course, there would be special unlockable weapons, such as "Unicron" or "Japanese Hornets" or "Oozaru mode", and things like that. :tpg:

It would be a blast. Or at least, I'd have a blast playing it.

Atomic Angel Sep 19, 2006 08:15 AM

OOOOOO! that would be so fun. would it be like gauntlet style?


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