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-   -   [PS2] Xenosaga III: Also Sprach Zarathustra (http://www.gamingforce.org/forums/showthread.php?t=96)

Leknaat Jan 27, 2007 09:38 PM

Maybe no direct connection, but in reading the database, the creators sure are hinting at something.

And let me clarify this--I thought about this after I typed the above.

Bandai/Namco/Monolith really CAN'T do a direct connection--since Square owns the rights to the Xenogears story. However, they can hint as much as they want--unless Square says: "Hey, let's do a crossover thing."

Then the story will be re-written.....(which has already been done. Kevin was wearing the pendant when he died in Episode I, so how did he give it to Shion?)

wvlfpvp Jan 30, 2007 11:52 PM

I finished it and just one question:
Spoiler:
is chaos dispersed throughout the universe, or is he just living on in KOS-MOS?

B.K. Jan 31, 2007 12:23 AM

Quote:

Originally Posted by wvlfpvp (Post 377332)
I finished it and just one question:
Spoiler:
is chaos dispersed throughout the universe, or is he just living on in KOS-MOS?

Spoiler:
chaos lost his physical body during the dimension shift. I assume his conscious still exists in the Unus Mundus. Wilhelm still exists too. He lost his physical body, but his consciousness still exists.

Lionking-Cyan Jan 31, 2007 09:27 AM

Guys, am i wrong, or the perfect work is different from what we've seen till now?
Chapter 1, as is described in perfect works, should be strictly linked to xenogears, but xenosaga (all the 3 chapters), where totally different as described.

B.K. Jan 31, 2007 12:37 PM

Xenosaga is not Xenogears.

Leknaat Jan 31, 2007 12:41 PM

Quote:

Originally Posted by B.K. (Post 377354)
Spoiler:
chaos lost his physical body during the dimension shift. I assume his conscious still exists in the Unus Mundus. Wilhelm still exists too. He lost his physical body, but his consciousness still exists.

Spoiler:
Which, of course, can give Wilhelm what he wanted. That eternal repetition he was talking about. Reliving the lives over and over, which Shion told U-DO she wanted to do....

Winter Storm Jan 31, 2007 02:11 PM

Quote:

(which has already been done. Kevin was wearing the pendant when he died in Episode I, so how did he give it to Shion?)
Your memory fails you I think. This was already explained in episode III during a cutscene. Before his death, way before actually, him and Shion sat out in thier living room and had a "moment" together. This is where Kevin gave her the pendant.

Lionking-Cyan Jan 31, 2007 03:07 PM

Quote:

Originally Posted by B.K. (Post 377655)
Xenosaga is not Xenogears.

Perfect works should describe all the chapters. And xenosaga (1,2,3), should be the chapter 1 in perfect works.

Jurassic Park Chocolate Raptor Jan 31, 2007 03:11 PM

Quote:

Originally Posted by Lionking-Cyan (Post 377733)
Perfect works should describe all the chapters. And xenosaga (1,2,3), should be the chapter 1 in perfect works.


You are fucking stupid.

No, it's not. Listen to B.K. He's smarter than you.

Lionking-Cyan Jan 31, 2007 03:13 PM

This is what i've heard. Please explain more, and don't get hungry for nothing, as THAT is stupid.

Jurassic Park Chocolate Raptor Jan 31, 2007 03:18 PM

You heard wrong.

Quote:

Originally Posted by Wikipedia
The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square (now Square Enix). Outside of allusions, stylistic connections, and design similarities, there is no relationship between the two storylines. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Squaresoft in 1998 along with Hirohide Sugiura. Using funds from Namco, they started Monolith Soft and the Xenosaga project.

That's the gist of it. There is tonnes of information on this subject if you google it. I suggest you do.

Lionking-Cyan Jan 31, 2007 03:34 PM

Tons of people told me that way.
So it's normal i wouldn't look out for info on google, or that i wouldn't know this.

Leknaat Jan 31, 2007 04:38 PM

Quote:

Originally Posted by Winter Storm (Post 377711)
Your memory fails you I think. This was already explained in episode III during a cutscene. Before his death, way before actually, him and Shion sat out in thier living room and had a "moment" together. This is where Kevin gave her the pendant.

Ah, no. YOUR memory is failing you. I played Episode I just a week ago, and during the cutscene where Shion is holding Kevin's body, the pendant is around his neck.

I'll have to find a picture of it.

Winter Storm Jan 31, 2007 05:02 PM

I said Episode III, not episode I @_@. The scene is epIII is a flashback she had before his death.


Ohhhh wait. I understand what you're saying now. My bad.

Inhert Jan 31, 2007 05:49 PM

ok someone tell me if I'm wrong but what I heard about the whole thing of Xenosaga vs Xenogears is that Square-Enix still own the right of xenogears and perfect work so Tetsuya Takahashi can't really use them to make the Xenosaga series. He did another story close to that one but it's not the same thing...

that's what I heard, maybe someone can clarified this or tell me that this wrong XD

Leknaat Jan 31, 2007 10:29 PM

Quote:

Originally Posted by Winter Storm (Post 377807)
Ohhhh wait. I understand what you're saying now. My bad.

My point was the story's already changed. In Episode I, Kevin was wearing the pendant, so seeing Shion with it in the game made her either a thief or it was willed to her. The whole idea of Kevin actually giving it to her made the whole story more poignant.

Inhert--that's the problem right there. Square owns the rights to the story, and unless someone buys it from them, they can't do anything directly with it. That's why the Xenosaga series is riddled with "hints" and "clues." It's not a direct connection, but the makers aren't letting anyone forget the work done on Xenogears, either.

Now, if Square would re-do Xenogears, so I can actually PLAY disc 2, I'd be very happy.

wvlfpvp Jan 31, 2007 11:09 PM

Quote:

Originally Posted by Leknaat (Post 378053)
My point was the story's already changed. In Episode I, Kevin was wearing the pendant, so seeing Shion with it in the game made her either a thief or it was willed to her. The whole idea of Kevin actually giving it to her made the whole story more poignant.

Why don't we just call it retconning?

B.K. Feb 1, 2007 12:54 AM

Quote:

Originally Posted by wvlfpvp (Post 378092)
Why don't we just call it retconning?

I believe that they retconned it in Xenosaga I&II too. It's been a while since I played it, but I believe Kevin gave her the pendant before he died in it too.

I liked how they completely redid Episode II in Xenosaga I&II. ;)

MOLD Feb 1, 2007 04:53 PM

Omg... everyone's contradicting themselves... But, I'm afraid I'm not psyched enough to play Xenogears, so I guess I don't have to know this stuff.

So... but I AM planning on playing Xenosaga II. (yeah, I'm playing it backwards). So... how was it? Is the fighting much different from Xenosaga III?

Inhert Feb 1, 2007 05:04 PM

xenosaga EpII is horrible in all possible way >.>

Jurassic Park Chocolate Raptor Feb 1, 2007 05:12 PM

So is your English.

It's the weakest of the three episodes, sure, but it's not horrible. The battle system is radically different though and it's a pure love it or hate it kinda thing. It's slow, so random encounters can actually drag on because of it, but I enjoyed it significantly. I am not unbaised though, but I'd recommend checking out some battle vids somewhere first to see if it would be your kind of thing or not.

wvlfpvp Feb 2, 2007 03:43 PM

I enjoyed the battle system in II immensely, actually. Part of is was the fact that you can completely cheese the system and totally pwn enemies FAST if you're paying attention.


*knocks some enemies up and down, then shoots them with MOMO*

Leknaat Feb 4, 2007 05:46 AM

I always thought I and II should have been one game, but I can understand why they were split up.

I enjoyed II's battle system myself, since the skills you attached made them super strong in many battles (and forget MOMO--use KOSMOS). Don't use Shion, unless you plan on using the combo with Jin......

Anyway, that was another thing I enjoyed--you could also customize the ESes (?) in the game--depending on the co-pilot. That was a nice touch.

B.K. Feb 4, 2007 09:17 PM

Quote:

Originally Posted by Leknaat (Post 380460)
I always thought I and II should have been one game, but I can understand why they were split up.

Judging from the old Episode I trailer, they were supposed to be one game. It showed stuff that was near the end of Episode II, such as
Spoiler:
Jin and Margulis's battle at Labyrinthos and Proto Omega.

MOLD Feb 6, 2007 05:46 PM

Oh sweet! Combos! Well, atleast I know now that it even has combos. I "tried" to play the first game after I played the last and it was... not as fun... I'm just hoping II would be somewhat like the third. By the way, is Jin useful as he always is? He ownt in the third game!

Yeah, maybe I will watch some battle videos if I can... Gah! Slow internet!!


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