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So I just finished reading the full combat chapter. I suggest everybody who hasn't already go do so, and make particular note to action points, and probably readying actions and movement.
I'll pretend I already spent my action point this encounter since I made an illegal move earlier. Pang, could you do a rules corner on bluff checks? The player's guide isn't very descriptive. |
Yeah, I was going to bring up action points the next time they became relevant (at the end of the fight after this one, soooo not for a while). You guys don't have any right now since you lose them when you take an extended rest, but admittedly you should have had some during the slime fight.
I'm trying to bring things in gradually since not everyone wants to read the books. I insert things whenever I see the opportunity, which is why Argumentus just tripped over a rock earlier instead of falling in a pit like I originally put on the map. Bluff Checks (and this applies to Intimidate, as well): We'll use Shin's attempt as an example. What we do with a Bluff attempt is roll a Bluff check (1d20 + your Bluff modifier) and compare that to the target's Insight check (1d20 + their Insight modifier). Of course, most enemies don't have an explicit Insight modifier and it's derived from their Wisdom score. So, using Shin's example, he made a Bluff attempt even though he has precisely 0 points in Bluff. He rolls a 4, and so does the halfing, but: the halfling has a good Wisdom score and gets a +1 to her Insight check, giving her a total of 5. This allows her to see through Bob's bluff easily and ignore him. With Intimidate it's your Intimidate modifier vs the enemy's Will modifier, but otherwise it's the same process. tl;dr let Fescue do the Bluffing, the rest of you blow at it |
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Intimidate seems a bad idea during combat, since the enemy gets +10 to the check. |
Weellllll how about that
DEEP SHAME :( Ok so action points, quick basic explanation: If you have an action point, you can spend it to get an extra action, and then you don't have it anymore If you win two fights without resting, everyone gets another action point If you sleep, your action points reset to 1 If your local Warlord sees you using an action point, something minor but useful might happen That should about cover it |
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For clarification, can we move through spaces occupied by allies?
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Yes.
.... and some filler text. |
FESCUE LEAPED OVER THE STOCKY DWARF FROG STYLE
"Leap frog! You've got to leap frog me!" Edit: I dunno when I'm going to be out so I'll post my move out of turn since Deni had to bug me about it the other night and hahaha http://i60.photobucket.com/albums/h3...lama/condi.gif |
As and when I'm in a position to learn new spells, is there a firebally one or a heat ray one? If it's a fireball, the magic words will of course be "HADOKEN" whereas if it's a heat ray they'll be "OOO-LAAAAA" and I'll turn much more prog-rock.
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Holy crap! Shin harmed an enemy!
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Holy crap! Animechanic got threadbanned!
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Well, if you take Expanded Spellbook at Level 2 you could pick up Flaming Sphere as a daily, I suppose
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That sounds suitably Street Fighter-esque. Shame it's a daily though. :(
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He's not. Shin has the power to do so and did, but I'll let Ani back in here in like a week unless there's some huge objection. I'm sure he'll learn his lesson or has already.
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Added the races and class from the Forgotten Realms preview to the chart, for what it's worth
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There's a preview book out for FR?
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well, less a book and more of a pamphlet: Forgotten Realms Player's Guide Preview
Also, I'd just like to apologize for not putting more aforethought into a fight which has taken a goddamn week :( |
The weird elemental things seem interesting. But they've left out the minor-action, constant use spell of the Drow: Suck out loud and be emo.
Anyway, I've got the Player's Manual, the DM's manual and the Monster Manual. Any other complete books outside of adventures? P.S. I've clearly been neglecting Fantasy. I've never heard of those weird elemental guys before. |
Dunno, hanging out constantly in a gloomy black cloud seems pretty emo to me.
(No other books to speak of, even the proper FR books won't be out until next month or later and the 3rd-party guys are still pretending that 3rd Ed is somehow going to hang around) |
So what's with all these teasers coming out, then? Just them working up a little bit of interest in future titles?
I also know Earthdawn is getting a 4th edition makeover, which will either be awesome or sucktown. |
I'm gonna take a 3 day cyber vacation to move my shit starting tomorrow, so I name Denicalis as Argumentus's stand-in until I get back. Roleplaying as him should be easy, it's no different from your regular routine.
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Where you moving to, Hambeast? P.S. Though I'd be happy to play Argumentus, since he kicks considerable ass and has a lot of room for great one liners and drooling, I've no problem putting on a three day sabbatical until you get back. Not quite the same with one of us down. |
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Brady, I'm sure we won't get far in three days. You could spend the time looking for secret doors. |
Why is it called "Living Forgotten Realms"?
Anyways, just control him, Deni. I'm sick of this battle. We've all exhausted our dailies and it's still dragging out. |
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