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Why do it at Crawsus? Go to Palace of Dragon, find the Halo stone, go 2 rooms to the left where you find one of the baddies that craws on the ground holding a sealstone, something called "Bread", and you fight the giant enemy crab (no really), which doesn't do much damage and gets you like 150k experience if you get the 5 orb bonus. That's a super fast way.
Also, get the Share EXP sealstone in the Palace, so you can get ALL your party members to get some experience, not only the active ones. |
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[edit] Oh, there's now a shop to buy stuff too. |
This has been bugging me. The third boss of the game, the dragon that splits in two after so much damage in those ruins, the first time I fought him, he died in one hit. Like, the instant I first struck him. Did the game just glitch up there, I don't understand it at all. I fought him again afterwards and not only did that not happen but he killed everyone off with the transfer effect.
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Transfer effect, is that essentially your guys getting ejected by the natural surroundings, like getting knocked off the platform for the 3rd boss? One time both of my guys got knocked off and I was like OH SHIT! It took a few rounds to get the two back, they just came back!
RING OUT! |
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If you have the PSX one, start with that. If you don't, start with VP2. That simple.
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Finally got the game. Quite emberassing that it took me this long, but hey.
Like 10 hours in the game, got my good friend Arngrim, which of course will be a keeper. I like the battle system and dungeons, but still have to get used to some other things like the skill learning and that orb pickup shit. Last night I roughly lost a hours work after dying because of one of these orbs. It had a effect that returned some of the damage I did, and before I realized it I killed my own characters. =( How does that work exactly? when you have it in your hands its a negative effect for your group, but when its on a statue its a negative effect for mobs? btw what are some good skills to get early on? right now I got the one that boosts RDM by 50% and ATK by 20%, and thats quite handy at the moment. That skill that absorbs the first 100 damage seems perfect but I cant get it yet. |
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Actually a guy told me it's best to start with the psx episode, since, by doing this way, you would enjoy silmeria more, recognising more things...but i didn't know if i could trust him :biggrin: .
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Most of the time stat boosters start on the Dais and usually you wanna keep these in your parties hand, or at least away from the Dais so the enemy can't get the effects. Placing negative effects on the Dais will also make your battles and boss fights much easier. If an enemy carries a sealstone it only effects that group of enemies. By defeating it you can take it yourself. Shells are useful for neutralizing the effects of a sealstone. Like sometimes there would be sealstones that give enemies great boosts but screw your party over. Like Attack 200% but cannot access battle menu or heal. The negatives don't really effect the enemies but they could make battles worse for you. These are best dropped on a shell to deactivate it so the negatives don't effect your party anymore. The springs can be used to grab sealstones you purchased with magic gems. You'll want to buy ones like Experience X2 and attack 120% so you can pull them out at any dungeon. Just keep in mind that the gems are kinda hard to build up early in the game, so spend them wisely. As for skills, learn training as soon as you can. It makes leveling up so much quicker! |
Truth, get the training skill. It only really takes 3 items to connect, so it's not hard to get. Plus you'll be VERY surprised at how fast your guys can level up. Furthermore don't bother levelling up until you get to the Palace of Vegetable Dragon. Then get the shared EXP sealstone along with the 2 X EXP from the Chateau Obsession. EASIEST and most brainless levelling ever I have done in my life.
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Chapter 5 so far...
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Just started Chapter 6 last night...
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Okay the final boss(?) made this game retarded. Please explain to me:
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How the hell did you even wind up with that much HP before beating the game?
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Hey guys you know what I'm thinking. End of Chapter 3.
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Some stupid little page I'm working on because I have too much free time:
http://vkamicht.googlepages.com/Einherjar.html |
I was thinking about possibly getting this game. Can someone give me their thoughts on it?
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Our thoughts? I think much of it has been pointed out already.
Pros: A nice refreshing battle system that really ups the VP1 battle system and now incorporates 3D movement. Fast battles ++ Recruit tons of Einherjar (warriors), I think there's over 50 of them, me thinks. Get to understand the story of VP1's side quest in Dipan much better, and appreciate it much more. GORGEOUS graphics that the PS2 is really pulling off here. Sometimes I wish I didn't rush from one place to the next, because I miss out on some really nice background touches. Just like the original, you can chain up to 4 SOUL BREAK attacks, given that you reach 100 hits each time. FREAKING VALKYRIE PROFILE WE'RE TALKING ABOUT HERE. Cons: Lots of level grinding (not absolutely necessary) if you want to be cheap and basically tramp on baddies later on. A bit weak for the English dubs, but definately not rated at "bad". You really don't care much for the Einherjar. You don't get to know them as well as the VP1s. Learning skills isn't the best system, but I personally have no problems with it. The 2D movement in the quest field seems a bit archaic especially when most are looking forward to full 3D movement like FFXII's quest/battle system, but I have no problems with it, since it keeps with the traditional side scroller that made VP1 unique. __________________ FFXII basically does overshadow this with the hype, I admit, but this isn't a RPG to be missed out on if you're a fan of the RPG genre, and perhaps even adds MORE hype to future RPGs to come. If you really want to get more opinions and more in depth details, read up on the many reviews on gamerankings.com. |
What makes the game stand out for me is the battle system. The story's great, the music is good, but most of all, Tri-Ace continues the pattern where it takes you a little bit to get the hang of the battle system, but when you get it down, it's fan-fucking-tastic.
Honestly with Star Ocean 3 I hated the "innovations" over the 2nd one, as far as the battle system was concerned, but the improved battle system over VP1 is excellent. Never got bored of fighting, so the whole level grinding issue everyone bitches about doesn't bother me at all. I also thought the dubbing was done very well, especially compared to the voice-acting in RPGs as of late. I just wish it was longer, but thats probably because it's caused me to pull a few all-nighters on it (something I rarely do). |
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