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-   -   [PS2] Final Fantasy XII (http://www.gamingforce.org/forums/showthread.php?t=130)

Spatula Mar 21, 2006 12:31 AM

Quote:

Originally Posted by CuteChocobo
As for your 2nd question, you mean like monsters interact with others and the enviroment? if so, no, i havent seen anything like that, only non-monsters NPCs interacts non-verbally and do daily things.

Yeah I highly doubted this, but oh well, perhaps it's a thing for future FF games to work on.

Simo Mar 21, 2006 12:52 AM

Quote:

Originally Posted by Spatula
I'm wondering if there are any well...snow plains or terrain because I want to know of SquareEnix addresses the issue of characters changing their attire to suit the weather. This bothered me in FFX where Tidus and the gang would wear summer wear for like the Highland plains. As much as I'm hoping for, I doubt it will happen here.

Well I'm not naming locations but there is a "snowy terrain" but the character's attie don't change or anything. In terms of the weather change though there are moments in the game, not a plot related location or anything just weather specifics...
Spoiler:
....where you'll visit an area or village as part of a Mob hunt with various locals mingling about only for it to later rain like a downpour and visiting that same area during then and you'll see that most of the NPCs have all gone inside their homes to avoid the rain. It's not scripted either to my knowledge and this applies to other areas too including the "snow" areas.


Quote:

A couple other things is how come, not only in FF games, but pretty much every other RPG game the monsters will ALWAYS team up against YOU; do they have some secret vendetta against your traveling party or something? You'll find the strangest combinations of like a Flim Flan teaming up with like a Bird or something which really don't have much in common, but the only thing on their agenda is to KILL YOU. I think this is why I generally enjoy fighting human like characters (seeing in the first few clips of FFXII) because you know the enemies have a reason to hunt your party down - this time probably because its a political difference in their system that they will wage war against your party. I read somewhere that in FFXII you can actually see monsters fighting other monsters since it's all real time. It'd be a real nice touch if this really did happen.
<Megalith-like>Can any one confirm this.
Yeah I recall seeing a video of monsters fighting other monsters and they'll not only gang up on you. Sometimes if one or more monsters see you then they'll chase after you and attack regardless of their species and sometimes it usually takes YOU to attack THEM before they make any kind of move.

Craze Mar 21, 2006 01:17 AM

Quote:

Originally Posted by Effloresce
The ONLY one I read is on Page 15 when you were replying to me, saying pics hit the Internet so it should be no surprise that... something. Not a big deal?

I saw some names, and some words describing certain relationships... but that's all. I didn't put it all together but based on some other information I think I may have a pretty solid idea. Unless what you posted wasn't a big deal.

Right, I think we're talking about the same thing. I mentioned pictures of the final boss is out, so it's no surprise that... I didn't mention any names, did I? I wasn't actually trying to imply anything, but just stating the possibility. What I posted can't be counted as spoiler, since it doesn't really reflect anything, unless you picked up stuff from elsewhere. (which you mention you did :p)

I'd choose not to spoil myself, but having to juggle time between school and work I barely have time for games now, I can only play about 4 hours max a week. It's already 3 months now and I'm barely halfway through Star Ocean III. :edgartpg:

Actually in the demo that came with DQVIII I remember monsters did attack other monsters...so who knows? I'll have to double check on that.

Quote:

You'll find the strangest combinations of like a Flim Flan teaming up with like a Bird or something which really don't have much in common, but the only thing on their agenda is to KILL YOU. I think this is why I generally enjoy fighting human like characters (seeing in the first few clips of FFXII) because you know the enemies have a reason to hunt your party down -
Well you can't expect them to always come in group, it might be a little boring after a while. Besides, they're monsters, so I guess their only instinct is to get rid of you? Doesn't really matters which monsters team up..

Effloresce Mar 21, 2006 01:20 AM

Quote:

Originally Posted by Craze
Right, I think we're talking about the same thing. I mentioned pictures of the final boss is out, so it's no surprise that... I didn't mention any names, did I? I wasn't actually trying to imply anything, but just stating the possibility. What I posted can't be counted as spoiler, since it doesn't really reflect anything, unless you picked up stuff from elsewhere. (which you mention
you did :p)

No no no this is good. I've now heard like four possibilities for what the final boss could be, none of them with solid confirmation.

As for what you really said, I don't know, go back to page 15 and read your spoiler, I'm paranoid. :D

Soldier Mar 21, 2006 01:28 AM

Quote:

Well I'm not naming locations but there is a "snowy terrain" but the character's attie don't change or anything. In terms of the weather change though there are moments in the game, not a plot related location or anything just weather specifics...
You would think JUST ONCE an RPG would come along and finally do something about this tired old cliche. Most RPG characters wouldn't survive 5 minutes in the freezing cold wearing what they wear.

Just once I want an RPG where the characters grow a brain and realize "it's too cold to continue onward in our current attire. Let's head to the nearest shop and buy some warmer clothes!"

How about the old "lock the characters in a tiny dungeon without confiscating any of their weapons?" I just witnessed this brain-dead moment in DQVIII, but that's not the only game to do this.

:: puts handcuffs over Barret's gun-arm::

B4-Hunter Mar 21, 2006 02:04 AM

Quote:

Originally Posted by CuteChocobo
Spoiler:
If my memory serves correctly you can change the order of leader by going in to menu-> character status -> change order and select the order. Need to confirm this one I get home!

Spoiler:
No you just press D-Pad Up or Down when in fight or anywhere you can use Circle and Square button functrions.

Quote:

Originally Posted by CuteChocobo
Spoiler:
Umm isn't that quite normal for a RPG? Dagger wielding character are suppose to atk faster due to lightness and the light damage of the weapon. So to balance out, they need to atk faster! However, staffs attks slower :( so i am not sure why it is included as a potential weapon.

Spoiler:
Yeah I think so =) In other FF's there wasn't something like this and it was based on haracter speed.

Quote:

Originally Posted by CuteChocobo
Spoil the story? Hehe I am like 52hrs+ in to the story already ^ ^

Nice I'm already at 5+ hours =P

Inhert Mar 21, 2006 02:28 AM

Quote:

Originally Posted by SOLDIER
You would think JUST ONCE an RPG would come along and finally do something about this tired old cliche. Most RPG characters wouldn't survive 5 minutes in the freezing cold wearing what they wear.

Just once I want an RPG where the characters grow a brain and realize "it's too cold to continue onward in our current attire. Let's head to the nearest shop and buy some warmer clothes!"

:: puts handcuffs over Barret's gun-arm::

well I remember only on rpg that do that and it's Tales of Eternia, when you have to go to a snowy mountain (to fight against Celsius) you have to change into some winter cloth (some big winter coat or some fur cape for mage XD)

Soldier Mar 21, 2006 03:29 AM

Well at least one RPG got it right.

Jagged Mar 21, 2006 03:35 AM

Quote:

Originally Posted by Spatula
I read somewhere that in FFXII you can actually see monsters fighting other monsters since it's all real time. It'd be a real nice touch if this really did happen.
<Megalith-like>Can any one confirm this.

Yeah, Monsters do fight each other, many other people on various mesage boards have stated this. Some monsters (like some fat rabbit creature) even heal you. Also you can sometimes see other NPC's(like Bangaas) fighting monsters and you can join in.

B4-Hunter Mar 21, 2006 03:36 AM

Quote:

Originally Posted by Inhert
well I remember only on rpg that do that and it's Tales of Eternia, when you have to go to a snowy mountain (to fight against Celsius) you have to change into some winter cloth (some big winter coat or some fur cape for mage XD)

You say it so easily but look at it this way. You need to design totaly new clothes for all characters that will be used in certain area. Make in game movies using characters in new clothes plus if there will be CG then you have to create CG image of characters.

It's a lot of work and I think it's useless of you are in snow area for less then few hours from 100 hours game play. Besides RPG heroes are super heroes so they don't need warm clothes =D They don't have time to catch cold they have to save the world!

Spatula Mar 21, 2006 09:33 AM

Quote:

Originally Posted by Jagged
Yeah, Monsters do fight each other, many other people on various mesage boards have stated this. Some monsters (like some fat rabbit creature) even heal you. Also you can sometimes see other NPC's(like Bangaas) fighting monsters and you can join in.

AHHH!!! That's what I want to hear (read).

Quote:

Originally Posted by B4-Hunter
You say it so easily but look at it this way. You need to design totaly new clothes for all characters that will be used in certain area. Make in game movies using characters in new clothes plus if there will be CG then you have to create CG image of characters.

It's a lot of work and I think it's useless of you are in snow area for less then few hours from 100 hours game play. Besides RPG heroes are super heroes so they don't need warm clothes =D They don't have time to catch cold they have to save the world!

It's more of just a nice touch of realism, B4. Plus most of the CG would follow a scripted part, so it'd be easy to show that cutscene once of maybe them getting dressed into winter clothes. After that time when you exit to a warmer climate, you could see them changing back to normal clothes. But all other subsequent visits with no CG or cutscenes the characters would just appear in winter clothes in the winter area and the player would logically deduct that they were doing the same thing (ie changing clothes) to get to how they look now. It's not that hard. MGS3 managed to do their cut scenes with Snake in different attire.

B4-Hunter Mar 21, 2006 09:50 AM

Quote:

Originally Posted by Spatula
It's more of just a nice touch of realism, B-4. Plus most of the CG would follow a scripted part, so it'd be easy to show that cutscene once of maybe them getting dressed into winter clothes. After that time when you exit to a warmer climate, you could see them changing back to normal clothes. But all other subsequent visits with no CG or cutscenes the characters would just appear in winter clothes in the winter area and the player would logically deduct that they were doing the same thing (ie changing clothes) to get to how they look now. It's not that hard. MGS3 managed to do their cut scenes with Snake in different attire.

Maybe yes but MGS3 was designed for making Snake look different in certain area. Besides there is only one character to change and here we have a number of main characters.

Anyway it would be nice to see it in action and let's hope that in future games will include some realism matters like temperature cloths change.

Effloresce Mar 21, 2006 07:31 PM

Quote:

Originally Posted by Craze
Right, I think we're talking about the same thing. I mentioned pictures of the final boss is out, so it's no surprise that... I didn't mention any names, did I? I wasn't actually trying to imply anything, but just stating the possibility. What I posted can't be counted as spoiler, since it doesn't really reflect anything

Ok well, I don't even want to read about any more possibilities because I've accidently heard too many as is, so I'd rather not read that post at all.

So when you made that post were you listing off various things you have heard? Or just one thing? I could've sworn your bascially said you knew who the final boss was when you made your post on page 15.

Craze Mar 21, 2006 09:03 PM

Haha, alright then probably we should stop discussing it then, or things might spill out :p

When I posted my reply on what you said I knew who's the final boss, plus some confirmation on a few stuff from friends.

RYU Mar 21, 2006 09:39 PM

I know they shipped 2.3 M units but how much units are seller?is there any news for that?

Simo Mar 21, 2006 10:48 PM

Quote:

Originally Posted by RYU
I know they shipped 2.3 M units but how much units are seller?is there any news for that?

No word as yet which is kind of suspicious since first day sales are usually released by now...

Spatula Mar 21, 2006 11:01 PM

Usually The Magic Box has these stats, and they've updated for up to March 20th for the other parts, but the top ten sold list is still back prior to March 16th release date.

Lian_Kazairl Mar 21, 2006 11:26 PM

Did anyone download the PSF2 rar file that was posted a few pages back? Oddigy has temporarily taken it off his site so the link no longer works. A yousendit/megaupload/etc. link would be much appreciated. ^_^

Simo Mar 22, 2006 12:54 AM

Quote:

Originally Posted by Spatula
Usually The Magic Box has these stats, and they've updated for up to March 20th for the other parts, but the top ten sold list is still back prior to March 16th release date.

Well the thanks to Johnnyram at GAF, the preliminary sales report from syoboonline reports that 1.3-1.4 million copies of FFXII were sold on day one and the number increased to 1.7-1.8 million over the weekend. That pretty much puts the sales on par with FFX but remember these numbers aren't confirmed so it could considerably higher or lower than those numbers.

Spatula Mar 22, 2006 01:24 AM

I'd say higher, traditionally most sales items of public consumable goods are reported lower (as per my business management class in the "sales of luxury/consumables" chapter) since the tracking of each sales isn't reporting due to the closing of shops and setting up of their respective income/Cost of Good Sold/inventory count varies throughout Japan. Plus there's probably lots of smaller retailers around Akiba which probably don't bother reporting their sales to Sony and such.

However, I wouldn't be surprised if actual sales were lower, since most retailers like to inflate their sales numbers to make an impression on the public that this IS the MUST GET product of the season. Yeah, consumer pyschology.

Dr. Uzuki Mar 22, 2006 04:01 AM

Quote:

Originally Posted by Lian_Kazairl
Did anyone download the PSF2 rar file that was posted a few pages back? Oddigy has temporarily taken it off his site so the link no longer works. A yousendit/megaupload/etc. link would be much appreciated. ^_^

No idea if it's still working, but I upped this a few days back to you send it.

http://www.gamingforce.com/forums/sh...5106#post45106

Gameplay question: Does the battle system take position into account? Say you put a body, a fighter, between the enemy and a magic caster. Will the hit just travel through? How does the game handle agro? Same as any MMO? Do mobs have different detections as in FFXI, sight, sound, hp loss, so on... Just how much is the battle system like a MMO? Does it add anything new to the conventional?

B4-Hunter Mar 22, 2006 04:25 AM

Anyone got his hands on Cover scan yet? I'm still looking for it. It was easier to find MGS3 SUB Existance Cover scan then FF XII =P.

As for the game it self I'm on 8:30+ and having a great fun with it =D

Quote:

Originally Posted by Dr. Uzuki
Gameplay question: Does the battle system take position into account? Say you put a body, a fighter, between the enemy and a magic caster. Will the hit just travel through?

Spoiler:
Yes you'll not get any damage from it.

Quote:

Originally Posted by Dr. Uzuki
How does the game handle agro? Same as any MMO? Do mobs have different detections as in FFXI, sight, sound, hp loss, so on... Just how much is the battle system like a MMO? Does it add anything new to the conventional?

Spoiler:
Well I wasn't playing FF XI but monsters here are agro sometimes if you get to close and they notice you (sight is included), if they hear you I think so to. If you attack not argo monster it will atack you. Some mosters at low HP are runing away. Some are attacking in groups. You atack one all will atack you (from same race).

Dr. Uzuki Mar 22, 2006 04:40 AM

Hmm, I was afraid of that. Really hoping the game would try to put some sort of fresh spin on things but it doesn't sound like that's the case.

B4-Hunter Mar 22, 2006 05:01 AM

Quote:

Originally Posted by Dr. Uzuki
Hmm, I was afraid of that. Really hoping the game would try to put some sort of fresh spin on things but it doesn't sound like that's the case.

Not much players actually played FF XI so it's totally new thing for them. One of them is me actually and I have to say I'm impressed =).

CuteChocobo Mar 22, 2006 05:02 AM

Cool thing is that if you WALK past the enemy without getting sighted, you can get past them easily~ well that depends on the level and aggro range ;)

There are also enemies that can call other enemies to assist them in battle even from far away. >___< So players have to make sure they pull 1 enemy at the time and stay far far away from others. *my first death comes from that factor*

It works really like the FFXI battle system IMO!


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