Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [DnD] D&D Discussion & Enlistment (Save Ends) (http://www.gamingforce.org/forums/showthread.php?t=40241)

Scent of a Grundle Aug 5, 2010 03:49 PM

Waiting to see whether Gheth stays vertical or not before Glenn tries to use him as a distraction.

No. Hard Pass. Aug 5, 2010 03:57 PM

You know what makes a -great- distraction?

A dude alive.

But on fire.

Fluffykitten McGrundlepuss Aug 5, 2010 04:11 PM

Quote:

Originally Posted by Denicalis (Post 765377)
You know what makes a -great- distraction?

A dude alive.

But on fire.

http://cinegeek.com/wp-content/uploa...an_on_fire.jpg

????

Scent of a Grundle Aug 5, 2010 09:46 PM

Also, i didn't catch it before, but you could have moved that far without using an action point, Garr. you can turn standard actions into move actions.

Zephyrin Aug 5, 2010 10:15 PM

With my Everybody Move ability, since I am not required to be next to the enemy, does that mean I can decide which direction they get pushed, perhaps even towards myself?
Also, does pushing provoke AoO?

Zergrinch Aug 5, 2010 10:26 PM

When you push, the enemy must move (in any direction) further away from you with every step. If you want to move them in any direction, including drawing them to you, that's a slide.

Flute of the Dancing Satyr! Tundra Wind! Tune of Ice and Wind! You are missed.

Regardless, forced movement doesn't attract opportunity attacks.

Would you be doing this "Everybody Move" thing before Gheth, so he gets spared from some potentially punishing retaliation?

P.S. I don't suppose anyone's up for a little Heroes of Light diplomacy? :3:

Scent of a Grundle Aug 5, 2010 10:51 PM

I'd be all for a little diplomacy, but i don't think they'll be listening to Glenn. Gheth has the best diplomacy score (still only 8, ouch), so i guess it's up to Skexis. Talking can happen any time, correct?

Zergrinch Aug 5, 2010 10:52 PM

Yeah, but apparently it takes a standard (houseruled to minor) to use it in combat.

Zephyrin Aug 6, 2010 12:14 AM

Puyet smash. Puyet ask questions later.

We could always try and get them to surrender once they're bloodied. I'm not a big fan of the extra pummeling we'll take, however. Perhaps knocking them prone would help. But then we're basically sandwiched between the good and bad guys.

slessman Aug 6, 2010 12:34 AM

Quote:

Originally Posted by Pangalin (Post 765300)
Oh, my. Are you contradicting... the Dungeon Master?

http://www.saxypunch.com/missile/trolololo.png

I wanted to let you know that your sig is awesome.

Anyway, I have been looking for people to play D and D with me near my apartment but I am having trouble with that. Any idea on how I can find people willing to play D and D enlistment forum?

Zephyrin Aug 6, 2010 01:47 AM

Quote:

Originally Posted by slessman (Post 765423)
I wanted to let you know that your sig is awesome.

Anyway, I have been looking for people to play D and D with me near my apartment but I am having trouble with that. Any idea on how I can find people willing to play D and D enlistment forum?

Dude, this is not really the place for that.
The Wizards website has a link where you can search for local gaming stores.

In fact, it's right here!!!

Zergrinch Aug 6, 2010 03:08 AM

slessman, this is a play-by-post campaign. For real life games, you may also want to try a dedicated forum for precisely this.

slessman Aug 7, 2010 01:36 AM

Quote:

Originally Posted by Zephyrin (Post 765426)
Dude, this is not really the place for that.
The Wizards website has a link where you can search for local gaming stores.

In fact, it's right here!!!

Thanks! I will definitely give that a shot. I suppose I misread the meaning of this thread. Well, I will not improperly post here again. Thanks much for the link! I am all about starting a campaign!

Zephyrin Aug 7, 2010 06:00 PM

Fucking wvlfpvp...

Also, I didn't roll anything for the throwing of the thief. I assume it's just an improvised heavy thrown object, but I have no idea where my +12 to hit comes from on my attacks and what should be applied and what shouldn't.
Could somebody please explain it to me.

Zergrinch Aug 7, 2010 07:44 PM

+5 Strength modifier <-- use dexterity mod (+0) for ranged attacks
+3 Half your level
+2 Proficiency bonus <-- not available for improvised weapons
+2 Weapon Enhancement bonus <-- not available for improvised weapons unless Garr uses his augmenting whetstone on it

I reckon a halfling projectile is for all intents and purposes an improvised thrown weapon. +3 attack bonus, 1d4 damage. If you successfully convince Pang it should count as "heavy thrown" then it's +8 attack roll, 1d4 + 5 damage.

----

Heh, strike 2 for GFZ. This is a first, Pang introducing a new party member and killing him right off.

The unmovable stubborn Aug 7, 2010 09:05 PM

Technically wvlf's got until Monday, weekend exemption and all. Though I suspect if he was going to post he would have done it earlier tonight. When he was on the board anyway. Posting. In another thread.

But I'll give you Heavy Thrown on that, or on anything where sheer force is more important than hitting them accurately. A bag of flour would be Heavy Thrown, for example, despite not being all that heavy in the larger scheme of things.

(alsoa puny 1d4 for improvising is bullshit and discourages stunting, so ignore that)

wvlfpvp Aug 8, 2010 12:52 PM

Sorry folks. I've been spending much less time on-forum (and haven't been able to post as much/detailedish) because I've been spending time with the boyfriend that I was away from for a month. In the next couple of weeks school/new job starts up, so I'll actually be able to post more. (oh and here comes my turn.)

Zephyrin Aug 8, 2010 10:35 PM

Sooooo buying an 'I roll 20's' shirt.

BTW I am in training Mon thru Fri, but there should be no reason I don't have internet at night. If I don't respond in a timely manner, though, somebody man my character.

Zergrinch Aug 8, 2010 10:49 PM

Damn prone halfling :mad:

Pang, is Cal in a position to ascertain whether Black Mage is holding any melee weapons? That is to say, any chance for BMAG to do opportunistic melee basic attacks?

The unmovable stubborn Aug 8, 2010 11:21 PM

Yeah, BMAG has a wooden staff; think I mentioned everybody's weapons but his. Sorry.

Zergrinch Aug 8, 2010 11:44 PM

Ok, thanks. Next question!

Suppose Cal wants to confiscate Black Mage's staff and taunt him by holding it over his head out of reach for the little guy. How do we go about this mechanically? Might I be able to argue this as an act of Thievery?

Zephyrin Aug 8, 2010 11:47 PM

Shapeshift into Zephyrin. Duh.

Also, somebody should pick up the fighter and throw him into the portal for Yeti food. I would but my turn is is in a galaxy far, far away.

Zergrinch Aug 8, 2010 11:49 PM

Naw. Throw White Mage instead. Go go Gheth

The unmovable stubborn Aug 9, 2010 12:00 AM

You guys know you'd have to actually make a Grab check to pick up a LIVING halfling, right?

Anyway, disarms in combat. Let's say Thievery vs. Reflex or Athletics vs. Fortitude to disarm someone of their weapon/shield/implement, as a Standard action. If you've got a free hand you can grab said item yourself, otherwise it just falls to the floor.

Theoretically a pretty powerful move but risky and time-consuming. Should work okay.


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