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2. Well no, but there's no need to — 3. There's nothing Acrobatic about straight-up hurling a dude. Athletics. With your gear you're at least 190 lbs so that's going to be, uh, interesting to try. |
So is Zerg hoping to recreate some scenes from the Wicker Man or what?
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Nope. I just thought that since we're tracking down this bard, and all indications point to the performance of the play catalyzing all the unfortunate transformations, anything that can make Cal temporarily unable to hear would be beneficial!
I mean, I all but detailed my strategy with the reference to Odysseus and the sirens :( |
Zerg did you just steal stale bread from an orphan
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YES WHAT OF IT :tpg: At least I didn't hand over a couple of kids to an evil demon!
Totally need material for more augmenting whetstones so I increase my to-hit with Careful Attack to +15, and its damage to +9. Besides I think she is off her rocker and needs to be forcibly evacuated to the nearest town. I'm generally bad at reading between the lines, so hence the in-game knowledge check :33: |
Do you not think she's maybe just drunk? And that there are more relevant things in the house than the larder to be searching for?
I still reckon you should use her as a meat shield. |
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Definitely there are more relevant things to look for, for example, a copy of the play which Lasilaran might conceivably have left lying around in her study or something. But, eh. Let Gordok or Gheth do something for a change. Callace just be stealing what he can get his grubby hands on, like some paintings and stuff :) The meat shield idea ain't happening. Not while we have a bleeding heart cleric of Avandra in the party... (Not a knock on Skex's role-playing, I think it adds a nice little wrinkle and enhances the roleplay dynamic.) Next stop after food, the library and/or study where I might be able to lift some valuable antique books! Which reminds me, Pang. Is there a schematic of sorts for the manor? Quote:
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Yeah, our party got a lot less righteous once the cleric and paladin copped it, Gabe was forever burying people and praying and shit.
I think having a mix of moral standards in a group makes for a more fun game. It's nice that the current lot have a religious type, a kleptomaniac innards-fetishist, a sex offender and a zoned out weirdo, all set off nicely by the no nonsense cynic in the corner who just lets them all get on with being weird while he trys really hard not to hit anything in fights, it's a good team dynamic. All I'd add would be an arsonist really. |
My impression of Gheth is that of a well-intentioned but bumbling physician wannabe, a Dr. Zoidberg type to complement the Bender vibe Skills is obviously going for. Though his moments at altruism and righteousness seems to be at odds to be purely a Zoidberg.
It's hard to pin down Gordok, though he seems to live for combat. Acer did lay down Gordok's motivations in this thread, but I don't see them playing out in a significant way yet. I'd agree that Garr exudes the no-nonsense manner of a jaded adventurer. After all, he's the most senior among us. Glock? I'd actually pin the sex maniac bit on Pang. I believe his flavoring of Helga's Wave of Despair catalyzed the horny robot and Cal's hermaphroditic sexual preferences. But hey, it's fun. The DM takes what we do or say and flips it back on us in the most hilarious possible way. No reason for the opposite to not happen! :D At least my character race allows me a lot of leeway for a bunch of personalities. I was planning initially to make Cal really schizophrenic, with a lot of mental disorders - a different set every game day. It also involved giving him a different set of interactions with the rest of the party: kid Cal loves robots, but starts disliking them as he grew older; teenage Cal thinks humans are stupid and racist while grizzled adventurer Cal is deathly afraid of them - that sort of stuff. The plan fell apart when I realized I simply don't have the wherewithal to make entertaining dialogue. Playing it straight, deadpan style with full sincerity, seems to be the best option to compensate for my lack of wit. As for your desire to have an arsonist in the group. Well, with his love for molotov cocktails, gunpowder, handmade grenades, a ready torch, and plus his checking the flammability of the alcohol which he incidentally forgot to take, I'd argue that Glock is very much a potential firebug! :D |
I was thinking more along the lines of the next player in being a firesoul genasi and setting fire to literally everything and shouting FLAME ON a lot.
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If I wanted a character who was completely flaming I'd just bring Bob back
(Yeah, I'm not drawing up blueprints for the mansion, just wing it) Oh also! New houserule, wanna encourage ritual use a little bit: instead of spending components on ritual casting, you can pay a ritual's component cost by expending a healing surge. Save a little money, take a little risk. Obviously this offer doesn't apply to matters where it would be massively unbalancing, like Enchant Weapon or any other ritual with a sliding cost. |
Oh, so that's what Project Revenant is all about, huh?
I coulda swore he went to the good place, not the bad. |
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Well, next in line is Zeph. He could conceivably be the fire genasi. There's an eladrin between him and you anyway :p
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Also, can I still finagle a discount with Enchant Weapon equivalent to the most expensive non-creation ritual we have (Eavesdropper's Foil - 80gp)? :D Skills, time for Glock to perform that Sending ritual to someone in Lamid. Warn them about what happened to Hallowfield. Surely a well-traveled bard knows someone from there... |
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Do you read Darth and Droids, Zerg? The last one's moral was that you can't expect a dramatic saving by the cavalry unless you tell the cavalry where you are... |
I suspect that in this case, we're the dramatic cavalry, riding in to save the day at Lamid.
Still, I'm convinced there's something else in the house that bears searching for. Heck, if we can find a copy of the play, the quest is over, Lamid be damned. Right Skex? :tpg: EDIT: My EYES, do they deceive me? The entire party posted, one after the other, in less than half a day??? This is amazing. Saints be praised, we have a miracle! |
Surely putting an ever-burning torch in your pack would result in an unfortunate pack fire?
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Nope. Pang is a kind DM and extinguishes any torches we put in our packs (like the burning torch Glock swiped from Murkelmor's house) :)
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Everburning torches don't actually issue heat for some reason. :(
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Any DM who does the following houserules:
1. Ability to use more than one daily item power per day 2. Free Rituals at the cost of a healing surge 3. Ability to Bluff for discounts 4. Ability to use more than one action point per encounter Surely counts as kind and merciful :D (Of course it is mitigated by the multi-staged level 9 encounters that he throws at us. And that Spitting Cobra Stance he deprived me of.) Oh wait. Scratch that. He isn't kind and merciful after all! :mad: Any ruling on the extension of component-free rituals towards Alchemical items* and an 80gp discount (equivalent to our most expensive owned ritual) to enchant item? :) * Not that Gheth or I have any Alchemical formulas. Just asking, of course. |
The component cost of Alchemy or Creation is almost always equal to the cost in gold of buying the item outright, so making these practices component-free or component-reduced would be akin to just pouring gold bricks over your heads.
(I mean, without the attendant risk of concussion.) What's to stop Gheth from making healing potions for free, selling them at 20%, and retiring on the literally infinite income stream thereby created? The houserules aren't really intended to make things easier (although some of them surely do have this effect); they're intended to make otherwise-useless things more useful. And when all your resources are useful, that makes a more interesting game for everybody. And as you note, it's extremely simple for me to compensate for any perceived reduction in difficulty. V ahahaha yeah fixed :( |
Was worth a try :tpg:
Ah well, there goes my dream of free augmenting whetstones for life :( Maybe you wanna update Gheth's wiki page with the formulaic practices for "Alchemist's Acid" and "Antivenom". I initially thought he forgot to pick some. Also, just so y'all know why I put in that stuff about lumbago and hernias, **Hidden Content** |
Not exactly the highest quality scan ever, but it seems Players Handbook 3 has been leaked early.
Psionics and hybrids, rejoice! Also, it looks like Gheth might want to swap out his Spear Expertise for the new Versatile Expertise feat come level 7: VERSATILE EXPERTISE Benefit: Choose a weapon group and an implement type. You gain a +1 feat bonus to attack rolls both when using a weapon from the chosen group and when using an implement of the chosen type. The bonus increases to +2 at 15th level and +3 at 25th level. Special: You can take this feat more than once. Each time you take this feat, choose a different weapon group and a different implement type. |
I know it's been a while since we've done a skill challenge (last time was on board the Rosy Dawn, I think!), so if you've got any basic questions about how they work feel free. Basically I just need each of you to make three skill checks, each of which you'll justify as being in some way relevant to the situation.
Trying a new system this time, it's a little more flexible and hopefully a little more fast-paced. |
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