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... you apparently don't remember what happened to lurker BEFORE, do you?
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Shhhhh. She's still very sensitive about it.
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Get out of here, YOU'RE DEAD
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Shows how much I know :( |
Zerg, looking at the character sheets you posted a couple of pages back, you seem to have an extra effect for the Hearth of Boldrei that's not on the item card, something about a power bonus if you hit the same enemy again. What's that all about?
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This is what I got for the item you chose (presumably for its controller-ish daily):
Hearth of Boldrei +2 | Level 8 Brandishing this orange and gray octogram, you shelter your ally from harm by scattering his enemies. Lvl 8 | 3,400 gp Item Slot: Off-hand Critical: +2d6 damage Enhancement: +2 attack/damage rolls Power (Daily ● Implement) Immediate Reaction. Trigger: An ally within 10 squares of you that you can see is hit by an attack. Effect: Make an attack, area burst 1 centered on the ally hit by the attack; targets enemies; Wisdom vs. Fortitude; the target is pushed 2 squares away from the ally. Maybe what you saw was the power bonus thing in Ebony's Flesh Seeker weapon, an encounter power he's yet to use? |
"Last seen in the company of a large apartment wolf."
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Hush you. You're not supposed to be able to read
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Let them live inside the Apartment Wolf! Reveal that their given names are actually Oscar and Felix! Do it do it do it do it
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Zerg, can we get a breakdown of current hp and number of remaining surges please?
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It's on the first post of the game thread where I've always updated it all this time. Was that all for naught? :(
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... I'm sorry. :( |
Ahahahahaha, I never noticed that before.
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Lurker, you get a post to react and do stuff before Encounter 6-2 comes up. |
Stuff is did.
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I'll look at it now though Zerg, promise!
Edit: What the fuck though? Can we seriously not be allowed to start a fight on our chariot capable of seeing or moving or drawing AoO by moving? :( Edit 2: We could indeed just chuck a tethercord at the blob and stroll off but I'd rather fight one big blob than a load of little things. |
Shin don't forget, Zerg promised us that there would be fights we didn't have to fight. So maybe we should just avoid this beast from Bill Cosby's nightmares.
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When did I ever promise that :(
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the wolf thing? You know, the fight that nearly killed me (along with the two other fights that nearly killed me)?
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I indeed tailored the dire wolf encounter to be a skill challenge to give you free mounts, since I like to test out mounted combat.
But that's more the exception than the rule. This is, after all, an arena game, which denotes forced battle in an enclosed area. So expect a whole lot more railroading than Pang's more free-form game :) |
It is not a convincing illusion~
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Christ, Zerg. The entire run-up to the game, you were talking about how it's an arena game, you gotta kill people and shit, and die; then you're all like 'olo why are you guys killing your mounts :3' and now it's all 'olo why are you not killing your enemies :3"
Christ Zerg |
Sorry. I'll be more clear about expectations going forward.
So henceforth, you're supposed to kill people and stuffs from here on end! All enounters will be combat encounters, although there may be a skill challenge element inside (i.e. traps). That mount thing was the exception. Perhaps that was too arbitrarily in that I expected you to be mind-readers. Won't happen again. .__. ___ That being said, would Ebony want a mount of his own? |
So long as it's a griffon, I reckon he would.
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