Exploding Garrmondo Weiner Interactive Swiss Army Penis

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wvlfpvp Aug 18, 2010 11:39 AM

... you apparently don't remember what happened to lurker BEFORE, do you?

The unmovable stubborn Aug 18, 2010 11:40 AM

Shhhhh. She's still very sensitive about it.

Sarag Aug 18, 2010 11:59 AM

http://3.bp.blogspot.com/_j1WCY4T_2y...yesterday..jpg

http://media.nj.com/hudsoncountynow_...e115_large.jpg

http://blogs.unity3d.com/wp-content/...ard_scrn01.jpg

http://www.shisso.org/archives/funeral.jpg





:mad:

wvlfpvp Aug 18, 2010 04:13 PM

Get out of here, YOU'RE DEAD

Zergrinch Aug 18, 2010 05:59 PM

Quote:

Originally Posted by wvlfpvp (Post 766616)
... you apparently don't remember what happened to lurker BEFORE, do you?

Yeah well. I thought a level 7 swarm fighting against level 4 characters would be far more lethal than a same level swarm fighting against level 5 characters.

Shows how much I know :(

Fluffykitten McGrundlepuss Aug 18, 2010 06:03 PM

Zerg, looking at the character sheets you posted a couple of pages back, you seem to have an extra effect for the Hearth of Boldrei that's not on the item card, something about a power bonus if you hit the same enemy again. What's that all about?

Zergrinch Aug 18, 2010 06:17 PM

This is what I got for the item you chose (presumably for its controller-ish daily):

Hearth of Boldrei +2 | Level 8
Brandishing this orange and gray octogram, you shelter your ally from harm by scattering his enemies.

Lvl 8 | 3,400 gp
Item Slot: Off-hand
Critical: +2d6 damage
Enhancement: +2 attack/damage rolls
Power (Daily ● Implement)
Immediate Reaction.
Trigger: An ally within 10 squares of you that you can see is hit by an attack.
Effect: Make an attack, area burst 1 centered on the ally hit by the attack; targets enemies; Wisdom vs. Fortitude; the target is pushed 2 squares away from
the ally.

Maybe what you saw was the power bonus thing in Ebony's Flesh Seeker weapon, an encounter power he's yet to use?

The unmovable stubborn Aug 19, 2010 11:01 AM

"Last seen in the company of a large apartment wolf."

Zergrinch Aug 19, 2010 11:04 AM

Hush you. You're not supposed to be able to read Halflish Goblin! :mad:

The unmovable stubborn Aug 19, 2010 11:13 AM

Let them live inside the Apartment Wolf! Reveal that their given names are actually Oscar and Felix! Do it do it do it do it

Fluffykitten McGrundlepuss Aug 19, 2010 04:01 PM

Zerg, can we get a breakdown of current hp and number of remaining surges please?

Zergrinch Aug 19, 2010 06:19 PM

It's on the first post of the game thread where I've always updated it all this time. Was that all for naught? :(

Sarag Aug 19, 2010 06:38 PM

Quote:

Originally Posted by Zergrinch (Post 766740)
It's on the first post of the game thread where I've always updated it all this time. Was that all for naught? :(







...
I'm sorry. :(

Fluffykitten McGrundlepuss Aug 20, 2010 04:46 AM

Ahahahahaha, I never noticed that before.

Zergrinch Aug 20, 2010 06:12 AM

Quote:

Originally Posted by Shin (Post 766773)
Ahahahahaha, I never noticed that before.

WHAT :mad:

Lurker, you get a post to react and do stuff before Encounter 6-2 comes up.

Sarag Aug 20, 2010 08:53 AM

Stuff is did.

Fluffykitten McGrundlepuss Aug 20, 2010 04:47 PM

I'll look at it now though Zerg, promise!

Edit: What the fuck though? Can we seriously not be allowed to start a fight on our chariot capable of seeing or moving or drawing AoO by moving? :(

Edit 2: We could indeed just chuck a tethercord at the blob and stroll off but I'd rather fight one big blob than a load of little things.

Sarag Aug 20, 2010 07:03 PM

Shin don't forget, Zerg promised us that there would be fights we didn't have to fight. So maybe we should just avoid this beast from Bill Cosby's nightmares.

Zergrinch Aug 20, 2010 07:09 PM

When did I ever promise that :(

Sarag Aug 20, 2010 07:10 PM

the wolf thing? You know, the fight that nearly killed me (along with the two other fights that nearly killed me)?

Zergrinch Aug 20, 2010 08:20 PM

I indeed tailored the dire wolf encounter to be a skill challenge to give you free mounts, since I like to test out mounted combat.

But that's more the exception than the rule. This is, after all, an arena game, which denotes forced battle in an enclosed area. So expect a whole lot more railroading than Pang's more free-form game :)

Jurassic Park Chocolate Raptor Aug 20, 2010 08:35 PM

It is not a convincing illusion~

Sarag Aug 20, 2010 08:56 PM

Christ, Zerg. The entire run-up to the game, you were talking about how it's an arena game, you gotta kill people and shit, and die; then you're all like 'olo why are you guys killing your mounts :3' and now it's all 'olo why are you not killing your enemies :3"

Christ Zerg

Zergrinch Aug 20, 2010 09:59 PM

Sorry. I'll be more clear about expectations going forward.

So henceforth, you're supposed to kill people and stuffs from here on end! All enounters will be combat encounters, although there may be a skill challenge element inside (i.e. traps).

That mount thing was the exception. Perhaps that was too arbitrarily in that I expected you to be mind-readers. Won't happen again. .__.

___

That being said, would Ebony want a mount of his own?

Fluffykitten McGrundlepuss Aug 21, 2010 05:26 PM

So long as it's a griffon, I reckon he would.


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