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ppsst... zerg
ortak is dead, dude |
Foiled by reading comprehension. How embarrassing :(
It has been fixeds! |
I'm assuming the door I just moved to has dots on it to show it's locked.
In which case :( |
Those are the exterior doors from the bridge, Skex. They're already open. :tpg:
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Yeah, that's a one square thick stone wall, not a thin tunnel passage.
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Oh lovely
Additional Spam: Hopefully that will work too (edited) |
What do that icon with the three cyan circles on white mean?
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It's indicating which enemy is your current quarry.
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OH. Okay then! :)
Query: Any chance we can get a full list of the map icons, in the first post of this thread? :) |
... You could just go back to the first page or so after each new person comes in. Pang posts it pretty regularly.
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Uh, Skex, you seem to really have an issue with walls.
There is a solid wall between yourself at X-3 and the door I believe you are indicating. That door, in the closed position, is supposed to border X-3 and Y-3, not X-4 and X-3. This is not to say that your blatant disregard for walls is not amusing, its just you aren't using it to its fullest extent. I'm sure there is plenty of room for slapstick in your narrative... |
Oh for the love of Wilbur
Fuck it, I'm going to open the brick because I'm just that awesome |
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http://www.saxypunch.com/missile/3rdfort08.png |
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Also look harder Zerg. A wall clearly impedes the progress of Gheth's hand to the doorknob, even in the image you link. Shadows do not magically dissolve stone or make them immaterial. |
It's .... it's not very clear! :(
Well, Pang hasn't posted yet, so he'd be able to edit the post. Might I suggest a tactical retreat to either my position, or to the door at AB-1.5? If I'm not mistaken, it should lead to a room that takes you to the other bridge at the southeast fort. Though I'm sure the south bridge is safer. The troll will never go near that burning log since he's afraid of fire! :) Will you be able to drag Gordok along with you? If that would trigger an AoO then better not. Actually, what triggers an Opportunity Attack? The PHB says, moving away from a square threatened by an opponent, and explicitly lists crawling, walking, and running away as movement that invite melee attacks of opportunity. Shifting explicitly prevents that. How about other movements such as sliding, pulling, pushing, jumping away, and teleporting? |
I think I have figured out what I'm going to do now.
I feel like we're missing something, though. Helga and the gang must have had some kind of negative reinforcement device somewhere around here. They can't just expect the troll to behave based on chains alone. Additional Spam: While I'm here and thinking about it, is it possible to aim for a certain part of an enemy's body in exchange for higher DC? |
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Yeah, there's a door there. No denying that. It's a open door that led from W-4 to X-4 — despite being open, it was still an obstacle. Open doors do not cease to exist. I'm not sure how I can make closed doors vs open doors alongside a wall more visually distinct. :/
I'll put an icon primer on the wiki and link to it in the OP, the OP is crowded enough without another two dozen images. Quote:
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http://www.saxypunch.com/miscimg/tumbleweed.gif Get the Flash Player to play this audio file: http://www.saxypunch.com/miscimg/arg-a-5O-tRyA.gifhttp://www.saxypunch.com/miscimg/arg-c-50-trans-url.gifhttp://www.saxypunch.com/miscimg/arg...serverload.gifhttp://www.saxypunch.com/miscimg/arg-r-50-trans.gif |
Oh God. Three damage rolls with natural 1s. In a row.
Anyway, I'm posting here to confirm whether I have line of sight from AB1 to the troll. If I'm interpreting the rules correctly, I'm supposed to draw a line from any corner in my square, to all four corners occupied by Gorg. And if any one is impeded, he has cover. And if all four are impeded, he has superior cover. Correct? http://upload.jetsam.org/images//dehokmub.jpg If the enemy occupies more than 1 square (like Gorg), can I choose any square I like? Or does it have to be a square that is closest to me? For example, Gorg is now located at Y-8 to Z-7. Can I choose to draw to Z-8, or must I use Z-7? (This probably isn't applicable in this situation, but I thought I'd ask anyway.) Edit: Oh forum dice, why hast thou gone against us this round? Don't make Cal as useless as Motsognir was ;___; |
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We have two bards We don't need three PS Acer your curse only triggers when you use warlock attacks, not on your druid stuff |
Oh.... well damn I guess I'll have to keep that in mind from now on. :(
Guess I really did merely shove the troll then. 6 total damage instead of 11. |
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________ So, 220 HP monster. Which regenerates 10 HP per round unless harmed by fire or acid. ... Man, this has been one crazy encounter. We've fought the following:
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It's going to take you guys until Easter to kill that thing. You should try to collapse the tower on it's head or something. It'd be quicker to dig out the bricks than try to whittle down all those hitpoints.
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Nah, if we can get 2 days per round, we should be done before Christmas. Pssst, Acerrrrr...
By the way, Shin's post just reminded me that the Horned Hold has many many many windows. Acer, just use your encounter power to shove Gorg out of the big picturesque window which he is totally backed up against! :D |
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