![]() |
I've heard of at least one option, but I don't remember hearing positive things about whether or not it has input lag or what have you, Hotobu. Not looking to pick up the HRAP coming out or the 2 sticks being released for Street Fighter 4? Seems like you should have gone with the PS3 version, since it has open USB. I've heard of folks using their Street Fighter Anniversary sticks on PS3 via some USB device they sell at Radioshack.
|
Well that would be great... if I actually had a PS3. On top of that with Live's larger userbase, and better infrastructure chances are the population for challengers is gonna be better there anyway. As for the pads coming out for SFIV, that's just the problem. They're coming. I'd like to get some play out of HD remix before everyone jumps ship to SF4 (although I'm pretty sure it'll always have some comp.). In addition to that the jury is still out about their quality, and quite frankly as far as gamepads go the PS1/2 is still my all-time favorite (Yes even over the Sega Saturn's stock control), so no matter how good they are they ain't gonna top that as far as my fingers are concerned.
Lastly, what's HRAP? |
Found this to be awfully hilarious. So I decided to share it.
Some of those airthrow reversals might actually be practical. |
The repetition does make it funny, but it raises a very important question. Exactly what is the timing for ultra reversals?
If it's like previous Street Fighters you basically had to have been doing your super when your opponent's goes off. If you were aware enough, you could remember where you were in the motion, and finish it quickly for a counter. I'm guessing that's the same thing here. I'm a Guile player myself, and that airthrow shit (while comical) is gonna be a main tool for me when I go online. |
Well, I don't think buffering it while the opponent's Ultra start up animation goes off is totally out of the question. We'll have to just test it when we get the game.
|
Oh, btw is there a good official movelist yet?
I'm curious to see whether or not HD Remix had any influence on the game as far as some moves go. I know that part of the challenge for Zangief was getting those 360's down, but It is refreshing to see how simplifying his moves encouraged people to play as him. |
The jury's still out on the SFIV sticks? I take it you're skeptical about anyone who's been going to the events Markman's had in California regarding them? Anyway, HRAP = Hori Real Arcade Pro. They're releasing them here in the USA, Amazon's taking preorders at 129.99 a pop.
I've seen a few places with move lists, the last issue of Hardcore Gamer Magazine had a guide by Arlieth, along with frame data. None of the move list changes that Sirlin implemented were present as far as I saw. So Guile is back to having the ol' zig zag and pray super motion, and Zangief is back to his rotation inputs. Though he's still really good, apparently. Gilley also released a rather awesome Guile combo video for SFIV (motherfucker bought his own board, hardcore, etc).
|
Did you see the Guile combo vid Rotor? Thought you'd appreciate it. It's long and starts off slow but still:
EDIT: Fuck, I'm drunk. You just posted that. |
Hell I remember when he released that video over at Fighters.net. I STILL have it saved on my computer.
As for the arcade sticks I thought I made it clear that my interest was primarily in gamepads, and thus I was referring to the SFIV gamepads. Furthermore as I said I have a Mas Stick... so 2 birds. One stone. |
Look man, I'm not taking another one across the eyes on this retarded shit. I was just relaying information. You edited that previous post which NOW reads about having a Mas Stick. Furthermore, I just saw said edit, but I clearly remember what your original post looked like. I know your interest was primarily in gamepads, but you asked what the HRAP was.
If I have to say it clearly, the 360 has peripherals on lock. Your choices for adapters are going to be both shit and plagued with input lag. If you're looking to jury rig a solution, you're either going to be waiting while pimping your 360 controller some more or buying one of the upcoming controllers (pad or stick) for the game. Hence why I said you probably should have gone with a PS3. Fun times. |
Quote:
That aside, I'm actually getting more and more interested in this game the closer it comes to launch. I've always loved Street Fighter although I've never been good enough to care about how many frames of animation each move has or anything. I'd call myself a good, casual player at best. I think if my mate who I've been playing Street Fighter against since SF2 first came out gets this I'll get it. I'll admit though I prefer the sillyness of Marvel Vs Capcom to the more serious versions. |
|
I've learned something today then, I apologise.
|
I've never done well in the fundamental fighters compared to the versus games or Marvel Super Heroes. Mostly because flat out aggression tends to fair a little better (not by much) than in games like Hyper Fighting or Super Turbo where fundamentals are much more important. Playing more Super Turbo then going into HD Remix really helped, though I'm still shit compared to a lot of folks.
I really don't see that changing with Street Fighter 4, at least not where I'm at right now regarding execution. I'll probably keep playing HD Remix because of that fact, if only to further improve that aspect of my play. Unfortunately that means that I'm trapped playing in the limbo of my fellow mediocre players and getting stomped by folks who broke that barrier. |
Quote:
|
Dude, the last thing I remember doing? J.lk cross up on Zangief hitting entirely too early then a nice SPD for my troubles.
Additional Spam: Console matches, English voice acting. Second vid shows off Dan's Ultra, haven't watched the first yet. Street Fighter 4 Fei Long Cammy Video Gameplay PC PS3 Xbox 360 Arcade Trailer from GameVideos Cammy vs Fei Long Street Fighter 4 Dan Video Gameplay PC PS3 Xbox 360 Arcade Trailer from GameVideos Dan vs Dan |
....and Gen vs. Rose (both ultras included).
|
I can finally see what omagnus sees in Cammy. That was really cool.
|
New trailer showing all the roster (taken from SRK). A few new ultras I haven't seen.
|
Quote:
I really wish I could find a way of ordering the SFIV TE Stick in the UK. Anyone know of place that'll send hardware from the US? |
Gen and Rose's ultras are...hilariously bad.
|
Hmm, Dan's english sounds kinda off. A little younger than I was expecting. And LOL at his alternate colors, Dragon Ball anyone? So far all of the english VA is pretty good, though Cammy's is probably the best so far.
Love Fei Long's finish in his ultra in that new trailer. Haha, what is Cammy supposed to be saying in her intro? Sounds like "Cameron", heh, probably supposed to be "come on"... Ahh, can't wait to pick up the soundtrack, the game's music is really good. New video on the official SF4 site. A round of Sakura vs Ryu, assuming the stage is Sakura's. First link under the "Consumer" column. STREET FIGHTER IV ƒXƒyƒVƒƒƒ‹ƒgƒŒ[ƒ‰[ Also, 1up has an article about what's being offered for console release. Besides there being Arcade, Training, Versus, and Online there will also be a Challenge mode. The mode is seperated into three categories Time Attack, Survival, and Trial. From the sounds of it Trial is gonna be like a tutorial, where the objective is to perform a certain combo. "A challenge with Blanka asks you to jump in with a heavy kick, follow it up with a crouching medium kick and a light punch, and then finish it up with a heavy rolling attack." Street Fighter 4 Preview for the Xbox 360,PS3 from 1UP.com EDIT: Ok, now this is really cool unlockable. Quote:
|
Quote:
|
console character demos by seth - Shoryuken
Console-only characters being showed off by s-kill at CES. |
Quote:
|
All times are GMT -5. The time now is 06:56 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.