Exploding Garrmondo Weiner Interactive Swiss Army Penis

Exploding Garrmondo Weiner Interactive Swiss Army Penis (http://www.gamingforce.org/forums/index.php)
-   Video Gaming (http://www.gamingforce.org/forums/forumdisplay.php?f=27)
-   -   [Multiplatform] Grand Theft Auto IV. Not as much fun as shooting real Albanians (http://www.gamingforce.org/forums/showthread.php?t=21499)

Tagonist May 3, 2008 12:11 PM

Police cars and taxis are usually the most dependable cars.
The BEST car IMO is the... Dammit if I now could recall the name... Roadster sports car, rounded overall shape, one big stripe from front to back.
It's been in all games IIRC so far. Great acceleration, great handling. It's just a little light, but so what...?
And, it's rather rare. I've yet to spot a regular spawn point...

OmagnusPrime May 3, 2008 12:13 PM

The cars are great fun to drive. They take a little getting used to, but if you drive them properly they're brilliant fun to throw around the place.

During a police chase I managed to throw my half-destroyed Duke (the muscle car with obvious inspiration) over one of the stunt jumps. It so happened that I'd just thrown down a grenade behind me, so cue slow-motion jump complete with slo-mo explosion behind it and bits of police cars going flying in every direction. Shit was epic.

The Plane Is A Tiger May 3, 2008 12:37 PM

Quote:

Originally Posted by Tagonist (Post 601517)
Police cars and taxis are usually the most dependable cars.
The BEST car IMO is the... Dammit if I now could recall the name... Roadster sports car, rounded overall shape, one big stripe from front to back.
It's been in all games IIRC so far. Great acceleration, great handling. It's just a little light, but so what...?
And, it's rather rare. I've yet to spot a regular spawn point...

That would be the Banshee; the only sports car you were allowed on the first island in GTA III. They seem to show up on the bridge into South Bohan with decent frequency and are definitely the most dependable car I've driven so far. It actually turns when you tell it to. Shocking!

Tagonist May 3, 2008 03:03 PM

Yeah! The Banshee. It's been my favourite car since III.
The SUVs in IV aren't too bad either. Decent accelleration, good handling, good speed. No Banshee though. Most of the "basic" cars just suck at that though...
The Banshee, as usual, takes the cake.

Syndrome May 3, 2008 03:40 PM

Quote:

Originally Posted by OmagnusPrime (Post 601518)
The cars are great fun to drive. They take a little getting used to, but if you drive them properly they're brilliant fun to throw around the place.

During a police chase I managed to throw my half-destroyed Duke (the muscle car with obvious inspiration) over one of the stunt jumps. It so happened that I'd just thrown down a grenade behind me, so cue slow-motion jump complete with slo-mo explosion behind it and bits of police cars going flying in every direction. Shit was epic.

Shit made me hard.
Wish you could save video replay in this game :(

And yeah, you get used to the cars. Chases used to be a bitch, but I feel I get more and more used to it. Usually, yellow cabs are very easy to handle. There was this mission involving a truck, it was HORRIBLE.

russ May 3, 2008 04:12 PM

The first generation Camaro clone is by far my favorite car to drive so far. For those of you who aren't familiar with this car, here is a picture of a real first gen Camaro:


LS May 3, 2008 06:40 PM

I believe in the past gta games they called that "stallion"

Jessykins May 3, 2008 06:58 PM

Same, Russ. The way it handles suits my style of driving pretty well.

Forsety May 3, 2008 07:40 PM

Daaammmn, Three Leaf Clover pretty much made the game for me. That mission alone was almost worth the 60 dollar pricetag. Actually got my blood pumping there. :tpg:

LS May 3, 2008 08:06 PM

Big fan of any motorbikes and as for cars, I normally use a comet. (I always have one because of the races lol)

Philia May 3, 2008 09:21 PM

Brucie's mission:
I find driving the Patriot so much fun especially when you're just driving over the sedans of police. xD I got 3 star wanted level and managed to pull those far away from the pay n spray when that happened. Easy sailing from there. :D Brucie's "gta" missions are pretty easy.


Lost gang bike chase:
And I'm glad to see I'm not the only one who got stuck on that stupid chase on the bike. That should had warned me that he's invinicble. I too flipped and nearly killed myself over and over in that dumb mission. I too was trying to gun him down with my uzi before he gets to his dumb pack. :\ At least I now know you're not supposed to...

Single Elbow May 3, 2008 10:05 PM

Spoiler:
Got bored, finished "The Holland Play" main mission. First up, killed Dwayne and get paid up 25 grand. Not too bad. Then Playboy left me alone.

Then I killed Playboy instead and I stuck with it since I have now 2 safehouses, one the run down and now one that was formally X's (but I get no cash).


So fun and all plus going "all the way" for the strip club.

aesop May 4, 2008 02:30 PM

Quote:

Originally Posted by Meia (Post 601676)
Lost gang bike chase:
And I'm glad to see I'm not the only one who got stuck on that stupid chase on the bike. That should had warned me that he's invinicble. I too flipped and nearly killed myself over and over in that dumb mission. I too was trying to gun him down with my uzi before he gets to his dumb pack. :\ At least I now know you're not supposed to...

huh?:
I'm 99.9% sure he's not invincible. The first few attempts I failed badly on that mission, then managed to gun him down on the motorway, well before he meets up with his biker buddies. That's certainly where I left his blood stained body anyway.

Forsety May 4, 2008 02:58 PM

I got him the same way, first try. I had no idea he even had biker buddies. :(

Shenlon May 4, 2008 06:45 PM

omfg! Ezabell's coke mission is so damn hard. I got frustrated and left it as is, I'm just ganna go for another mission for now and ignore it until I feel like it won't frustrate me.

Forsety May 4, 2008 07:35 PM

The "Rolled Over" achievement is ... weird. I spent an hour at the airport trying for it, doing well over 5 rolls (yes, i know there is a difference between flip and roll) and couldn't get it. I basically give up and just slam into a car on the way to Ray's, roll only TWICE and it unlocks.

I guess there's no point in complaining, but I mean, WTF are the mechanics for this achievement? I have no idea why that happened unless it's glitched up. :erm:

FatsDomino May 4, 2008 11:37 PM

God damn it the two endings are both fucking depressing. I'm gonna go look up to see if there is anything better. God damn. :mad:

Firefly May 4, 2008 11:49 PM

In Country
 
Having heard all you fine people talk about this game, I decided to head down to Blockbuster and rent a copy. Yes, the cars' handling takes some getting used to; yes, I find it an irritation that the franchise tradition of physically blocking off/not having available certain parts of the gameworld continues (more thoughts on this in a bit)... but those don't take away from the fact that so far, it seems to me that Rockstar has delivered. Right now, the LCPD's network just regained operational status, so I cleaned up a couple of minor crimes and crossed one name off the Most Wanted list.
That said... the irritation. It struck me as odd that having gone to all the effort to craft a living, breathing, believable city (IGN article), they then go and strain that believability with the abovementioned franchise tradition. Whatever else one might think of Saints Row, having the entire city explorable from the word 'go' is one thing they did right.
I would've thought the prospect of discovering more about Niko's backstory (and those of the various folks he interacts with) would be incentive enough for people to play through the campaign...

aesop May 5, 2008 09:16 AM

Opening a new area gives you a little something extra to look forward to, and it's a solid sign that you're progressing. I get more satisfaction from that than seeing 21% game completion or whatever in the stats screen. It also allows you really get to grips with an area before moving on. I really don't mind areas being blocked off from the get go. I maybe even prefer it.

Tagonist May 5, 2008 09:31 AM

Plus, it is rather well explained in IV, and makes it more plausible that you get a six star wanted level if you cross to a forbidden section.

FatsDomino May 5, 2008 09:49 AM

My biggest gripe is that there should have been more checkpoints for you to load during missions. A couple of the missions where you can die or fail really easily (mostly in car chases) should have had a checkpoint that loaded up to the point where you drove to where the mission actually starts. I hate having to drive my honchos halfway across the city over again just because I hit an odd bit of terrain and the car I'm forced to drive during the actual mission flips (FIB bust mission I'm looking at you).

Also, the autoaim mechanism can be awfully retarded at times. It'll keep focusing on some asshole in the distance while a guy is standing right next to you blasting your face with a shotgun. It's times like this that make me wonder why people bother going through the game without using cheats. I went through about 30 percent of the game legitimately until the mission where you have to kill a certain someone in the club that can escape and ruin your mission. I kept trying to kill people so uh I wouldn't die and the jackass kept escaping off of the roof. The body armor just isn't as hefty as it was in the other games. And as a result from trying this mission over and over and having to rebuy weaponry I ran out of funds. Seriously, it's a black fucking market. These guns are supposed to be cheap in theory because noone is supposed to be buying them in the first place. So why is everything so bloody fucking expensive? It's not like the shop keep runs out of the things. Right, so then and there I said fuck it and added cheats to my phone. Fuck playing without cheats. I know the missions now and could probably get through them now without cheats but seriously learn how not to spike the difficulty level, R*.

Oh I just remembered what else pissed me off. Phones calls right after the mission ends and people and police still trying to kill you. Who the fuck's idea was that? I might actually want to actually listen to the phone conversation. Usually there are some humorous bits, but no I still have the cops on my ass and dipshit from the diner wants to blow my head off with a shotty. I'M SORRY COULD YOU SPEAK A LITTLE LOUDER I'M TRYING TO HEAR YOU OVER THE EXPLOSIVE PELLETS COURSING THROUGH MY FACE AND THE BLEEDING TO DEATH!! My only option is to listen to what I can while shuffling away futilely dodging fire or canceling the call to deal with the fucker(s). There's a place for realism in this game and it isn't here. You are free to have everyone right pissed at me after the silly phonecall.

Forsety May 5, 2008 12:00 PM

Quote:

And as a result from trying this mission over and over and having to rebuy weaponry I ran out of funds.
Why didn't you just reload your save if you kept failing the mission? I mean, I agree with you, but if I fail a mission after wasting all my armor/assault rifle ammo I just reload from the safehouse.

Quote:

Phones calls right after the mission ends and people and police still trying to kill you. Who the fuck's idea was that? I might actually want to actually listen to the phone conversation. Usually there are some humorous bits, but no I still have the cops on my ass and dipshit from the diner wants to blow my head off with a shotty.
... That shouldn't happen though. Clearing a mission removes your wanted level, and in the missions where you end up with a scripted wanted level, the mission doesn't technically end until you bring it down? Sounds like weird glitchiness because that's never happened to me and I'm 64% through the game. :(

Shenlon May 5, 2008 12:08 PM

It's happened to me once before. I was being chased and I was near the checkpoint to end the mission and I thought "yay! I'm free"
Then there was a short cutscene, the game saved while the gta victory beat sounded off and still I was being chased by the cops and while I ran away, roman or someone called me.
I just tried to listen to the conversation while cops shot at me and I was walking away slowly ~_~
Soon after that, i tried to get away but somehow I aquired a 6 star wanted level and it was too late for me.
I just reloaded he game but I didn't get the call again.

FatsDomino May 5, 2008 12:57 PM

Quote:

Originally Posted by Forsety (Post 602218)
Why didn't you just reload your save if you kept failing the mission? I mean, I agree with you, but if I fail a mission after wasting all my armor/assault rifle ammo I just reload from the safehouse.

Because I don't feel like loading a game and losing progress. I shouldn't have to do that. That's just bad design.

Quote:

Originally Posted by Forsety (Post 602218)
... That shouldn't happen though. Clearing a mission removes your wanted level, and in the missions where you end up with a scripted wanted level, the mission doesn't technically end until you bring it down? Sounds like weird glitchiness because that's never happened to me and I'm 64% through the game. :(

It's happened to me several times. After killing tons of bad guys the mission will end when the last one is killed and the mission doesn't always care if you have stars or not so you'll be chatting away on the phone afterwards while pedestrians and the popo shoot at you. You must have gotten lucky.

Bigblah May 5, 2008 01:41 PM

Bad design, or you're just impatient to finish the game considering that you've already spoiled yourself on the endings?


All times are GMT -5. The time now is 02:18 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.