Exploding Garrmondo Weiner Interactive Swiss Army Penis

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Scent of a Grundle Jun 3, 2010 11:36 PM

Considering that Glenn and Cal would be he only two able to do anything, i doubt the game would go very far. Since we're not allowed to go anywhere, Cal wouldn't be able to get the party into trouble, and would probably spend his time trying to chisel any remaining prospective loot from the chimney, or he'd just start picking at the walls looking for treasure. He could talk to someone i guess but i don't think the local denizens are going to give us much more information than they already have.

Glenn would be perfectly content to sit in a corner for the entire duration of the time when no one else was making something happen because he doesn't talk to people much. I don't think he's said a single word since joining the group.

Fluffykitten McGrundlepuss Jun 4, 2010 04:29 PM

Oh no, if I was playing the part of the omnipotent dungeon keeper, interesting shit would happen without you opening any doors.

Zergrinch Jun 14, 2010 09:43 AM

The art is a tad cartoony for my tastes, in comparison to the good-looking fantasy art we get with official Wizards of the Coast sourcebooks. Still, might be a nice read.

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The unmovable stubborn Jun 18, 2010 02:16 PM

You guys know that if you let Zerg steer the boat all on his lonesome long enough, you eventually count as NPCs and become valid targets for his organ-harvesting, right?

Like, right now, he's trying to investigate a suspicious bit of architecture by shooting at it. We all remember how that went last time.

No. Hard Pass. Jun 22, 2010 12:04 AM

Not that my turn will ever come up within the decade, but if it does, chalk me up for a half-orc monk.

The unmovable stubborn Jun 22, 2010 03:26 AM

Somebody start a fight so I can determine if Skex is paying attention. Just attack the staircase or something. Maybe it's a mimic.

No. Hard Pass. Jun 22, 2010 03:50 AM

Or a gelatinous cube in a very tricky pose?

Zephyrin Jun 22, 2010 11:06 PM

Are Garr and Skex STILL hungover from the meet? Amateurs.

Also, is my character supposed to know yet that Cal is a changeling?

Zergrinch Jun 22, 2010 11:08 PM

Cal hasn't shapeshifted in Puyet's presence, but who's to know the other members haven't filled him in?

Such knowledge is entirely up to your choice. :)

The unmovable stubborn Jun 23, 2010 04:55 AM

Yeah, we just generally assume that everybody in the party knows everything that anyone else in the party knows, because fuck keeping notes.

Zergrinch Jun 23, 2010 11:56 AM

Quote:

Originally Posted by Grape-Flavored Fun Dip (Post 759685)
fuck keeping notes.

Now, if only I can convince Pang not to track ammunition or encumbrance :3:

Zephyrin Jun 24, 2010 01:51 AM

I roll for intimidate, correct? Or is it a straight stats check?

If it's a roll, then I succeed and DM can make monkey do whatever, because monkeys.... wtf.

Zergrinch Jun 24, 2010 01:54 AM

Yes, you can go ahead and roll - it's a standard action. If I'm not mistaken, it's opposing the creature's will defense.

Technically, the rules state that intimidate will only work once the creature is bloodied. Though, Pang's the final arbiter.

Zephyrin Jun 24, 2010 09:20 AM

Pang house ruled them into minor actions, so I used it in place of a move action.
The rulebook says I can coerce them to do some kind of action but doesn't specify, so I assume we can be creative with that.

wvlfpvp Jun 24, 2010 07:57 PM

So I saw this picture and thought of the game is there something wrong with me?

http://i46.tinypic.com/wa28v5.jpg

Zephyrin Jun 25, 2010 01:02 PM

I think you also get a +2 to hitting that ape, due to my daily, Zerg.

The unmovable stubborn Jun 25, 2010 02:26 PM

Zeph I need to know what you want Banana Ape to be intimidated into before I can take his turn :(

Zergrinch Jun 25, 2010 10:42 PM

Quote:

Originally Posted by Zephyrin (Post 760094)
I think you also get a +2 to hitting that ape, due to my daily, Zerg.

So I do (dangit). But I guess by estoppel I can no longer change Careful Attack to Shadow Wasp strike :( Maybe next time! (I don't expect any opponent with a "low" (relatively speaking) AC of 17/18 will have that much health. Probably at worst a level 5 monster with maybe 40-50 HP tops. Not worth expending an encounter on, right now. And if Spitting Cobra Strike connects, it'll probably die.)

BTW Zeph, you can shift anywhere by 1 square when standing up, since I'm occupying the current space.

It would be great if you controller/leader guys can announce any beneficial effects your powers might give!

Zephyrin Jun 26, 2010 01:43 AM

Monkey sucks on momma silver ape's titty.

Also, I didn't announce that because I was FAIRLY confident I was going to kill the rat ape bastard.

Zephyrin Jun 27, 2010 10:18 PM

I am not going to roll my dice for this one yet because I am not sure if charge means I have to use a move action AND a standard action, or if they count as one standard together. If it doesn't work, I am just going to use second wind where I am standing.

Also, Hawkeye, I think that bonus from me only works against the one that died already.

Zergrinch Jun 28, 2010 01:44 AM

Charge is a standard action, with a tacked on attack (you get a +1 to the attack roll) at the end. You can't take any actions afterwards unless you burn an action point.

BTW, Green ape has taken 45 HP damage. For reference, red ape took 32 + 9 = 41 HP damage before my ranged basic (17) killed it. It's entirely possible the monkey has already died.

____


Pang, for purposes of determining cover, which of the squares block off shots?

The unmovable stubborn Jun 28, 2010 05:29 AM

Quote:

Originally Posted by Zergrinch (Post 760455)
Pang, for purposes of determining cover, which of the squares block off shots?

Eh, none. The pedestal isn't tall enough to cause issue and I'm sure Cal can aim past a 2-inch-wide staff.

Additional Spam:
Quote:

Originally Posted by Zergrinch (Post 760455)
It's entirely possible the monkey has already died.

Yeah, Hawkeye killed it.

Zergrinch Jul 2, 2010 01:47 AM

Pang, may I retroactively apply Spitting Cobra Stance attack for this round towards Yellow Ape? :)

With Zeph moving towards L13, I figure Mr. Silverback will have no reason to move closer.

The unmovable stubborn Jul 3, 2010 11:16 PM

July 2 was GFF D&D's 2nd anniversary! :cmbirthday:

But what does this mean for you?

First, it means that you level up after the gorilla battle thanks to a birthday bonus of 730 XP each!

Second, it means "wvlfpvp, send me a 7th-level character sheet; we're making this a sextet."

Third, it means a new game of Werewolf!



Quote:

Originally Posted by Zergrinch (Post 760956)
Pang, may I retroactively apply Spitting Cobra Stance attack for this round towards Yellow Ape? :)

Okay, rolled for it and the yellow ape took 11 damage from it meaning that after Glenn's latest attack it's bloodied.


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