Exploding Garrmondo Weiner Interactive Swiss Army Penis

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Jurassic Park Chocolate Raptor May 14, 2009 11:16 PM

Are you paying attention to who's hurt and who's not yet, like...at all?

Zergrinch May 14, 2009 11:20 PM

I see. Then I propose we re-kill Gareth, stabilize Garrmondo, and run away like cowards.

No. Hard Pass. May 14, 2009 11:23 PM

I think I'm taking arg and limping the fuck to safety.

Scent of a Grundle May 14, 2009 11:23 PM

In case you forgot, knkwzrd, it's Mots who owes the reaper something for saving his life, not the other thing around. Satan doesn't owe you a favor, you owe him one.

Oh, and Pang, running isn't actually an option because you locked them in. Remember that?

EDIT: ok, i was wrong. i hadn't checked the map in quite a while. They can run. But what could await them in the next room?

Zergrinch May 14, 2009 11:26 PM

Not anymore they're not.

___

Arg can walk, I think. Deni will just have to lift Garrmondo up and scoot.

The unmovable stubborn May 14, 2009 11:29 PM

Quote:

Satan doesn't owe you a favor, you owe him one.
They're pretty much square by my reckoning, if you assume a market rate of two sacrifices per ass-saving.

Additional Spam:
Quote:

Originally Posted by Hawkeye (Post 702085)
But what could await them in the next room?

A ladder, mostly.

knkwzrd May 14, 2009 11:38 PM

Quote:

Originally Posted by Pangalin (Post 702088)
They're pretty much square by my reckoning, if you assume a market rate of two sacrifices per ass-saving.

Are you saying this would work if I promise to kill some innocents later?

Fluffykitten McGrundlepuss May 15, 2009 04:22 AM

Tactical retreat it is then. We can come back later with some artillery or something.

Sarag May 15, 2009 01:30 PM

Back in my day we didn't retreat etc.

The unmovable stubborn May 15, 2009 01:45 PM

and you see where that got you.

Sarag May 15, 2009 02:40 PM

yeah, it must be nice having a team that cares if the newbie dies. :mad:

knkwzrd May 15, 2009 06:10 PM

Satan wins again ~

Jurassic Park Chocolate Raptor May 15, 2009 06:27 PM

Wow.

Deus ex machina indeed.

knkwzrd May 15, 2009 06:33 PM

Well, it's not really that. I mean, it's a character that was already in the dungeon, that I entered into business with on a previous occasion. It's not like Kord came down and squished the villains into crumbs.

Motsognir totally would have sacrificed some more kids to make up for it, in any case.

wvlfpvp May 15, 2009 06:35 PM

but it IS a Deus ex Machina.

Just cuz it's not a god.

knkwzrd May 15, 2009 06:39 PM

The Kord example isn't important. My point was it's not 'deus ex machina' to bring back a character who was in the story earlier, like the Reaper was. That would be to introduce a completely new character out of the blue. This is a pretty silly thing to argue about, though.

The unmovable stubborn May 15, 2009 06:39 PM

Strictly speaking the Reaper is only 9th level. The Horde could, theoretically, beat him in a straight fight. He's not much by Deus standards but he can kick the hell out of gnomes and tiny arachnids.

It was kind of hamfisted but no better solutions were forthcoming so it was either Superman Swoops In And Saves The Day or I send out 5 PMs and start hastily constructing a "you all meet in a tavern" story.

Speaking of which, Brady's been ignoring us for a full week now so I went ahead and sent a PM to orion_mk3, who's next in the queue. Sorry, Brady, but there's being busy and then there's just blowing us off. =/

Jurassic Park Chocolate Raptor May 15, 2009 06:52 PM

Maybe I'm just a dick, but I thought it'd make some sense to let the group die because of it's collective mistakes instead of some Superman scenario to at least let other players play at some point, instead of waiting for people to have to move out of student housing and get stuck somewhere before a new character gets rolled in.

But 'eh, :shrug:

wvlfpvp May 15, 2009 06:52 PM

Isn't "Superman Swoops in and Saves the Day" a pretty classic Deus ex machina?

I mean, I haven't read a bunch of old comics from the sixties or anything but

The unmovable stubborn May 15, 2009 07:24 PM

"Stuck somewhere" he may or may not be, but if so he's stuck somewhere that has access to GFF and he has enough free time on his hands to buy and review other games so uhhhhh =/

It's not like I'm kicking him out purely on spite, I just don't think it's fair to leave your character on autopilot when other people actively want to play.

Quote:

Originally Posted by Blue Falcon (Post 702196)
Maybe I'm just a dick, but I thought it'd make some sense to let the group die because of it's collective mistakes

Some of these "collective mistakes", you have to remember, are also my mistakes. To some extent I control their ability to succeed, and sometimes I wildly misjudge the sorts of things they can succeed against. In this case, obviously, I misjudged by quite a margin.

If I drop a Tarrasque on their heads and they all die, that's not on them. That's on me. The process of building fights that are on one hand lethal and on the other hand not total curbstomps is a bit tricky and I'm not afraid to own my mistakes when I set up a fight that's a little too far on the stompy side of the line. If a party completely blew a fight purely on their own errors*, yeah, I'd let 'em hang.

*like swinging and missing over and over at the same enemy when you can only hit him on a 17 or better do you think there might be a trick to it

Bradylama May 15, 2009 07:33 PM

You're right, it's not fair, and to be honest I've gotten kind of bored with the event. I've been in it long enough and it's time to let somebody else have a go.

Additional Spam:
Zerg can keep playing Argumentus if he wants, but after this adventure Argumentus should just wander off towards the sunset and into the ocean or something.

Sarag May 15, 2009 07:44 PM

Brady, you know I love you and all, but I'm glad your character (or somebody's (other than Garr's)) is leaving. I think it's only fair.

t: pang re: TPK avoidance: Every time you need to bring a superman or a deus ex or something, it should be at the expense of a character. I mean I see your point about giving them challenges they can reasonably surmount but there wasn't a bit of strategy used in this battle, it seems. It took how long for anyone to twig on the bowl in the center of the room?


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