![]() |
Quote:
Also, I pulled all 108 stars in Suikoden I, II, and III without a guide. Though II took me a second play through. |
I've done 1-3 and they weren't too bad (especially 3, except maybe Landis). Some of 4's are really weird, but 5 has some ridiculously obscure stars and a lot of them are picky about joining.
|
Quote:
can I get any gayer? Let's find out. |
suikoden 1 was a great game with a beautiful storyline, when SUI2 was released i was surprised it surpassed SUI1 in every way.SUI3-4 wasnt that great but i kept playing till i finished them.i just hope SUI5 will be more of a challenge to me.
|
Challenge in what way? Because Suikoden 5 is dead easy, even to my friends who didn't bother with the annoyingass recruiting.
|
None of the Suikoden's have been much of a challenge but that suits me just fine. Well the combat phase anyways.. recruitment can be a real biatch. :)
With you on Suik 3 and 4 not being as good but played through them anyways. I am sure you will like 5. The concensus is that it that it compares to the first 2 titles. I myself would go as far as to say 5 could be the best one in the series. Nostalgia is what's keeping me back from saying so, and could be the opinion of others as well. |
has anyone gotten Suikoden V to work with HDA 3.0 or swap magic? cant seem to get it to work.
|
Having finished the wonderful latest installment, I've written a review that no one cares about!
Quote:
|
2 Attachment(s)
Quote:
HDLoader 0.7e apparently has it fixed, but I'm not too sure. I'll attach both the PPF patch and the new HDLoader ELFs. Play around with it if you want. Kudos to whoever compiled this. >> Oh, and I don't know about swap magic. |
I applied the patch and have played for about 5 hours and it seems fine so far, lets hope it continues to be =]. Thanks man
|
Quote:
If Suikoden doesn't sell enough, Konami will stop making them. :/ I don't know how profitable 3, 4 and 5 were. Quote:
Quote:
I thought Georg Prime was a ho-hum nobody in Suikoden II but he's so bad ass in V. Having played through V, the Richmond investigations are pretty cool in II and Konami's detail in keeping track of characters across games. Georg ---------------------------------------------------------------------------- Secret 1: Name: Georg Prime Age: 41 From: Unknown Position: Infantry Captain Note: Formerly 1 of the 6 Generals of the Scarlet Moon Empire. Secret 2: "He's got a hell of a history. In the Scarlet Moon Empire, he was 1 of the 6 Generals. In the Grasslands, he was an Ebony Moon Knight, and in Falena he was a Royal Knight. He just threw it all away." Secret 3: "You'd never know by looking at him, but that old man loves sweets. I watched him put away 3 pieces of cheesecake in about 5 minutes..." Secret 4: Spoiler:
Everytime Georg rejoins your party in V, he has cheesecake in his inventory heh. Quote:
I am ok with it so far, but I wonder if people would tire eventually of the Hero deals with a rune, you recruit 108 people and build up a headquarters scenario. I guess these ARE the themes central to Suikoden but it'd be really hard if not impossible to break from that mold. Quote:
Overall I like your review, maybe consider posting it on Gamefaqs? |
Thanks for the comments! I've posted a review for Tactics somewhere in this thread, or in my journal if you're interested.
I can see your point about the lack of innovation in the basic concept of the game, but this is exactly what makes the series "Suikoden". Sure, it's always the same, but I fear that if they changed it too much, it would only disappoint the fans (I for one would be rather sceptic against a new concept that doesn't have the 108 stars, or some true runes). I already posted it on gamefaqs btw. |
Tony>Suikoden Tactics is not that great. It's a yawnfest all the way through. The tactics basically consist of "get on a matching elemental square and kill stuff". And the story never really picked up either.
|
Quote:
Quote:
Quote:
Any guesses where Suikoden VI might take place? I've also heard the Suikoden 4 team is working on it. <cry> |
Ah, Suikoden V. Still playing it. This game is just incredibly long, but pretty damn good if you ask me. I'm a big fan of the new Naval/Ground battle system combination, I think it's a lot of fun.
I wasn't a big fan of Suikoden IV, and the people who did Suikoden IV is going to do Suikoden VI? Wonderful -_-. I don't know if it's mentioned here, but Lucretia Merces of Suikoden V, reminds me of Zhuge Liang of Dynasty Warriors. I thought it was funny. |
This time last week, I was 30 hours into the game. I'm now finished my initial runthrough, am standing at a cool 64 hours total and I'm ready to get serious about tracking down the rest of those damn stars.
Just an amazing game...I always thought in the back of my head it could surpass the first two, but I didn't think it would do it so convincingly. So many "holy shit" moments, I was mentally exhausted by the time I got to the end. I have to say, Miakis is my favorite character overall...Cute and she has some hilarious stuff ("Here Prince...Put this wig on!"), but still completely deadly and can put on her serious face in a heartbeat. A very "complete" character, though the same can be said for all of the main cast members (plus several others...Roy started out annoying, but earned my respect later on, especially from "the scene") Warning: Spoilers: http://youtube.com/watch?v=DU2ct0cENbA& … ikoden%20V And I second the sentiment of the Suikoden IV guys possibly doing VI...Ugh. At the very least, they need to go back to six-man parties and ditch the boat. Last thing: Great review Enkidu, but I actually thought the opening music was the best in the series. |
Save for the lead art director, the core development staff for Suikoden IV is the Suikoden V staff. They made a lot switches to the Suikoden development team for V and many of the people who worked on IV were let go. But for arguments sake, the Suikoden IV and V production teams are the same staff.
So I would not worry. For the most part the team responsible for V should be making VI. I doubt they brought in the people from IV to work on it. |
I'm actually surprised, since Suikoden V is so...elaborate, yet there was a really short gap between it and IV (plus Rhapsodia/Suikoden Tactics). I assumed it was similar to how Square was able to pump out FF8-9-10-X2 in successive years, by using different teams.
And don't forget Norikazu Miura as well, who composed part of IV and all of Rhapsodia and V (save for the opening). Suikoden 1 is still my favorite score from the series, but Miura's V work makes it easier to let Miki Higashino enjoy retirement. I hope they bring him back for VI...The quality of his work jumped a lot from IV/Rhapsodia -> V. |
Well development for Suikoden IV and V were actually pretty far apart. We usually just don't get the localized versions until a year+ after the Japanese release. Suikoden V was localized VERY quickly. Actually, if I recall the dub recording for the English version started at the same time as the Japanese dub started and they were already in the process of translating the script before the game has even gone into the alpha phase of development.
Yeah and I wouldn't mind Norikazu Miura returning for VI. Life or Death and Determination -Tragic Battle have become two of my all time favorite battle tracks. There are quite a few other memorable tracks as well like Counteroffensive really sticks out in my mind. He did a really nice job capturing some of the Asian music style I loved about Suikoden I/II as well. |
Quote:
Spoiler:
Quote:
I would be happy if I were wrong and the same team from Suikoden V was working on VI. After Suik 3/4, 5 is the one that says "Suikoden is BACK" |
There are (or at least were) two development teams. The team that did Suikoden III was busy with OZ when IV was in development, and if V's team was the same as IV's, then that means III's team is still missing.
And I must be the only person here who didn't think V was all that great. Solid, but not up to my standards for the series. |
Quote:
Spoiler:
Quote:
|
Quote:
Spoiler:
Yeah the loading is painful, everyone complains about it but its hard to blame a technical limitation right? Suikoden V looks amazing and still fit 6 member parties. Suikoden V in standard resolution is better looking than IV in progressive scan. The Stars are a big pain in the ass with some of them having limited recruitment opportunities and previous character dependencies. Yeah, I used the Brady Guide in conjunction with http://db.gamefaqs.com/console/ps2/f...ar_recruit.txt to get the 108 Stars. This guide actually helps you get some of the Stars sooner than when the Brady guide tells you. I agree with the top notch assessments. It easily compares with the first two in the series. I'm just wondering where VI will come from since sales were not that good and the PS3 is gonna be one expensive gargantuan of a console. :/ |
Quote:
Quote:
|
Quote:
|
| All times are GMT -5. The time now is 04:55 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.